Fernando Pinho Marson

@iade.europeia.pt

Universidade Europeia

Fernando Pinho Marson

RESEARCH, TEACHING, or OTHER INTERESTS

Computer Science, Computer Graphics and Computer-Aided Design, Human-Computer Interaction
366

Scholar Citations

11

Scholar h-index

12

Scholar i10-index

RECENT SCHOLAR PUBLICATIONS

  • Bagaço: jogos, fotomontagem, vinhetas e expressão
    LA Wendt, BC De Aguiar, FP Marson, J Digitais
    XVIII SBGames - Proceedings of SBGames 2019, 693-792 , 2019
    2019
  • Analysis of positional and geometric accuracy of objects in survey with unmanned aerial vehicle (UAV)
    G Soares, LC Inocencio, MR Veronez, LG Da Silveira, F Bordin, ...
    IGARSS 2018-2018 IEEE International Geoscience and Remote Sensing Symposium … , 2018
    2018
    Citations: 9
  • 3D data acquisition using stereo camera
    E Kirsten, LC Inocencio, MR Veronez, LG Da Silveira, F Bordin, ...
    IGARSS 2018-2018 IEEE International Geoscience and Remote Sensing Symposium … , 2018
    2018
    Citations: 14
  • A multioutcrop sharing and interpretation system: Exploring 3-d surface and subsurface data
    L Gonzaga, MR Veronez, GL Kannenberg, DN Alves, LG Santana, ...
    IEEE Geoscience and Remote Sensing Magazine 6 (2), 8-16 , 2018
    2018
    Citations: 21
  • Immersive virtual fieldwork: advances for the petroleum industry
    L Gonzaga, M RobertoVeronez, GL Kannenberg, DN Alves, CL Cazarin, ...
    2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 561-562 , 2018
    2018
    Citations: 12
  • Pensamento computacional no Ensino Superior: relato sobre uma experiência de oficina com professores da Universidade do Vale do Rio dos Sinos
    TRC Lopes, AJC Kampff, IM Alves, V Souza, F Marson, S Rigo
    Políticas e práticas na formação de professores , 2018
    2018
  • RIDERS: Road Inspection & Driver Simulation
    MR VERONEZ, L GONZAGA JR, F BORDIN, LS KUPSSINSKU, ...
    IEEE Virtual Reality 1 , 2018
    2018
    Citations: 11
  • Identification and quantification of kaolinite in mixtures with goethite using short-wave infrared (SWIR) reflectance spectroscopy
    MK de Souza, MR Veronez, FMW Tognoli, L Gonzaga, LV de Souza, ...
    2017 IEEE International Geoscience and Remote Sensing Symposium (IGARSS … , 2017
    2017
  • MOSIS—Multi-outcrop sharing & interpretation system
    L Gonzaga, MR Veronez, DN Alves, F Bordin, GL Kannenberg, ...
    2017 IEEE International Geoscience and Remote Sensing Symposium (IGARSS … , 2017
    2017
    Citations: 4
  • Digital field book for geosciences
    J Cagliari, MR Veronez, F Heinen, L Gonzaga, FMW Tognoli, DP Gallon, ...
    2017 IEEE International Geoscience and Remote Sensing Symposium (IGARSS … , 2017
    2017
    Citations: 3
  • Laser scanner intensity calibration based on artificial neural networks
    RM de Figueiredo, MR Veronez, FMW Tognoli, MR da Silva, F Bordin, ...
    2017 IEEE International Geoscience and Remote Sensing Symposium (IGARSS … , 2017
    2017
    Citations: 1
  • A new approach to minimize border effect for terrestrial laser scanning
    FG Müller, L Gonzaga, F Bordin, MR Veronez, F Marson, M Scaioni
    2017 IEEE International Geoscience and Remote Sensing Symposium (IGARSS … , 2017
    2017
  • Laser scanner intensity calibration based on artificial neural networks
    RMD Figueiredo, MR Veronez, FMW Tognoli, MR Silva, F Bordin, ...
    Proceedings , 2017
    2017
  • Pensamento Computacional no Ensino Superior: Relato de uma oficina com professores da Universidade do Vale do Rio dos Sinos
    AJC Kampff, T Lopes, IM Alves, VC de Souza, S Rigo, F Marson
    Anais dos Workshops do Congresso Brasileiro de Informática na Educação 5 (1 … , 2016
    2016
    Citations: 16
  • A serious game to foster historical heritage memory
    SJ Rigo, V Cassol, J Bittencourt, F Marson, P Rossa
    Anais dos Workshops do V Congresso Brasileiro de Informática na Educação … , 2016
    2016
    Citations: 1
  • Living the Past: The use of VR to provide a historical experience
    P Rossa, N Hoffman, JR Bittencourt, F Marson, VJ Cassol
    ACM SIGGRAPH 2016 Posters, 1-2 , 2016
    2016
  • Sete Povos: Games e realidade virtual para contar a história das missões jesuíticas no Brasil
    VJ Cassol, P Rossa, J BITTENCOURT, F Marson, S RIGO
    Anais do SBGames 2016, 990-998 , 2016
    2016
    Citations: 2
  • Fantasma no museu: a construção da experiência
    E SCHLEMMER, DQ LOPES, P CAROLEI, FP MARSON
    App-learning : experiências de pesquisa e formação. 1, 145-162 , 2016
    2016
    Citations: 2
  • Collaborative and immersive analytics to support stratigraphic survey
    DN ALVES, LV SOUZA, MK SOUZA, LC INOCENCIO, MR VERONEZ, ...
    2nd Virtual Geoscience Conference , 2016
    2016
  • 3D Model Generation from Freehand Drawings
    P Rossa, D Camozzato, F Marson, R Hocevar
    Proceedings of XV Brazilian Symposium on Computer Games and Digital … , 2016
    2016
    Citations: 3

MOST CITED SCHOLAR PUBLICATIONS

  • Automatic real‐time generation of floor plans based on squarified treemaps algorithm
    F Marson, SR Musse
    International Journal of Computer Games Technology 2010 (1), 624817 , 2010
    2010.0
    Citations: 132
  • Procedural floor plan generation from building sketches
    D Camozzato, L Dihl, I Silveira, F Marson, SR Musse
    ACM SIGGRAPH 2015 Posters, 1-1 , 2015
    2015.0
    Citations: 37
  • A multioutcrop sharing and interpretation system: Exploring 3-d surface and subsurface data
    L Gonzaga, MR Veronez, GL Kannenberg, DN Alves, LG Santana, ...
    IEEE Geoscience and Remote Sensing Magazine 6 (2), 8-16 , 2018
    2018.0
    Citations: 21
  • Immersive learning: metaversos e jogos digitais na educação
    E Schlemmer, F Marson
    2013 8th Iberian Conference on Information Systems and Technologies (CISTI), 1-7 , 2013
    2013.0
    Citations: 19
  • Pensamento Computacional no Ensino Superior: Relato de uma oficina com professores da Universidade do Vale do Rio dos Sinos
    AJC Kampff, T Lopes, IM Alves, VC de Souza, S Rigo, F Marson
    Anais dos Workshops do Congresso Brasileiro de Informática na Educação 5 (1 … , 2016
    2016.0
    Citations: 16
  • 3D data acquisition using stereo camera
    E Kirsten, LC Inocencio, MR Veronez, LG Da Silveira, F Bordin, ...
    IGARSS 2018-2018 IEEE International Geoscience and Remote Sensing Symposium … , 2018
    2018.0
    Citations: 14
  • Immersive virtual fieldwork: advances for the petroleum industry
    L Gonzaga, M RobertoVeronez, GL Kannenberg, DN Alves, CL Cazarin, ...
    2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 561-562 , 2018
    2018.0
    Citations: 12
  • From their environment to their behavior: a procedural approach to model groups of virtual agents
    R Hocevar, F Marson, V Cassol, H Braun, R Bidarra, SR Musse
    International Conference on Intelligent Virtual Agents, 370-376 , 2012
    2012.0
    Citations: 12
  • Simulation of autonomous agents using terrain reasoning
    VJ Cassol, FP Marson, M Vendramini, M Paravisi, AL Bicho, CR Jung, ...
    Proc. the Twelfth IASTED International Conference on Computer Graphics and … , 2011
    2011.0
    Citations: 12
  • RIDERS: Road Inspection & Driver Simulation
    MR VERONEZ, L GONZAGA JR, F BORDIN, LS KUPSSINSKU, ...
    IEEE Virtual Reality 1 , 2018
    2018.0
    Citations: 11
  • Real-time Procedural Generation of Personalized Façade and Interior Appearances Based on Semantics
    I Silveira, D Camozzato, F Marson, L Dihl, S Musse
    XIV Simpósio Brasileiro de Jogos e Entretenimento Digital - SBGames , 2015
    2015.0
    Citations: 11
  • Semantic crowds: reusable population for virtual worlds
    N Kraayenbrink, J Kessing, T Tutenel, G de Haan, F Marson, SR Musse, ...
    Procedia Computer Science 15, 122-139 , 2012
    2012.0
    Citations: 10
  • Analysis of positional and geometric accuracy of objects in survey with unmanned aerial vehicle (UAV)
    G Soares, LC Inocencio, MR Veronez, LG Da Silveira, F Bordin, ...
    IGARSS 2018-2018 IEEE International Geoscience and Remote Sensing Symposium … , 2018
    2018.0
    Citations: 9
  • SBGames K&T: o rastreio, o toque, o pouso e o reconhecimento atento
    E Schlemmer, DQ Lopes, F Marson, P Carolei, ES Thomazzoni
    SBGAMES KIDS & TEENS 14, 42-69 , 2015
    2015.0
    Citations: 7
  • Modelagem procedural de cidades virtuais
    F Marson, C Jung, S Musse
    Symposium on Virtual Reality , 2003
    2003.0
    Citations: 6
  • CrowdVis: A Framework For Real Time Crowd Visualization
    H Braun, F Marson, R Hocevar, V Cassol, SR Musse
    ACM Symposium on Applied Computing , 2013
    2013.0
    Citations: 5
  • Procedural hair generation
    VJ Cassol, FP Marson, SR Musse
    2009 VIII Brazilian Symposium on Games and Digital Entertainment, 185-190 , 2009
    2009.0
    Citations: 5
  • Tapamática: Uma aplicação de Realidade Aumentada com Enfoque Educacional para Estudantes das Séries Iniciais
    FO Frosi, F Marson
    6º Workshop de Realidade e Virtual e Aumentada , 0
    Citations: 5
  • MOSIS—Multi-outcrop sharing & interpretation system
    L Gonzaga, MR Veronez, DN Alves, F Bordin, GL Kannenberg, ...
    2017 IEEE International Geoscience and Remote Sensing Symposium (IGARSS … , 2017
    2017.0
    Citations: 4
  • Digital field book for geosciences
    J Cagliari, MR Veronez, F Heinen, L Gonzaga, FMW Tognoli, DP Gallon, ...
    2017 IEEE International Geoscience and Remote Sensing Symposium (IGARSS … , 2017
    2017.0
    Citations: 3