Geraldo Bonorino Xexeo

@ufrj.br

Professor / Programa de Engenharia de Sistemas e Computação / COPPE
UFRJ - Universidade Federal do Rio de Janeiro

Geraldo Bonorino Xexeo

RESEARCH, TEACHING, or OTHER INTERESTS

Computer Science, Artificial Intelligence, Information Systems, Computer Science Applications
100

Scopus Publications

2086

Scholar Citations

20

Scholar h-index

51

Scholar i10-index

Scopus Publications

  • Road safety using time-series classification algorithms
    Maximiliano Martins de Faria, Geraldo Bonorino Xexéo
    International Journal of Crashworthiness, 2026
    The article explores the use of time-series classification algorithms to improve driving safety by predicting potential accidents in the Crash Prediction System (CPS). The study results show that an efficient CPS with solid accuracy (73.87%) and low computational cost is possible with the traditional classifier RandomForest, recognised as a benchmark. This traditional classifier achieved good accuracy (73.87%) and low computational cost. However, specific classifiers showed superior efficiency (above 90%), despite having high computational costs, which in some cases may be impractical. Our study also found that the accelerometer sensor was effective across all seven datasets tested. The results with this sensor showed average accuracies above 80% and demonstrated a reduction in computational costs. The specific algorithms Rise, TimeSeriesForest, Rocket and Arsenal had promising results with average accuracy ranging from 75.38% to 80.05%. Rocket and Arsenal proved to be more stable and to have better results on average.
  • Toward an Ontology of Wargame Design
    Leandro Ouriques, Carlos Eduardo Barbosa, Joshua Kritz, Geraldo Xexéo
    IEEE Access, 2025
    Governments rely on military power to address conflicts, manage crises, and adapt to the evolving nature of modern warfare, which is often characterized by uncertainty and disorder. Wargames, traditionally military tools for simulating conflicts and decision-making, have gained prominence in civilian applications, including business, cybersecurity, disaster management, and critical infrastructure protection. Despite their utility, designing wargames is a time-intensive process with significant challenges, such as scenario creation and decision modeling, necessitating structured and systematic approaches. This research formalizes wargame design through ontology-driven conceptual modeling, structuring its key concepts, characteristics, and elements. Ontologies provide a structured representation of knowledge, facilitating communication, knowledge management, and collaborative design. As a result, we developed core ontologies for wargame design based on the Unified Foundational Ontology (UFO) and implemented them using OntoUML. Our innovation lies in analyzing wargame design processes across various countries and military organizations to develop a comprehensive reference model for wargame design. Additionally, we are the first to apply UFO for conceptual modeling of the wargame domain. These ontologies enhance wargame design by fostering standardization, adaptability, and support for intelligent systems, enabling dynamic and responsive scenarios. These contributions enhance wargame design efficiency and effectiveness, applicable to military and civilian contexts.
  • Accelerating Knowledge Acquisition with Help from Large Language Models: From Digital Documents to Database Models
    Proceedings of the European Conference on Knowledge Management Eckm, 2025
  • Towards a Knowledge Management Framework for LLM-Generated Personas in Collaborative Systems
    Lucas Nóbrega, Luiz Felipe Martinez, Yuri Lima, Carlos Eduardo Barbosa, Matheus Argôlo, Herbert Salazar, Geraldo Xexéo, Jano Moreira De Souza
    Proceedings of the International Conference on Computer Supported Cooperative Work in Design Cscwd, 2025
    With the advancement of Artificial Intelligence (AI) technologies, the world has been increasingly reshaped across multiple domains - healthcare, finance, education, and creative fields. This expansion transforms individual tasks and facilitates complex collaborations where humans and machines work to- gether in unprecedented ways. Through machine learning and, more specifically, large language models (LLMs), AI now plays a crucial role in enhancing productivity. Recent technological advancements have significantly boosted the text generation capabilities of LLMs, enabling them to simulate personas that can represent groups or specific well-known individuals. By simulating expert perspectives, LLMs provide insights to guide human decision-making across various collaborative frameworks in Computer-Supported Cooperative Work (CSCW). Personas, as simulated identities, have proven helpful in group brainstorming sessions, consensus-building exercises, and virtual advisory boards, which help represent diverse viewpoints and facilitate group decisions. Among these CSCW methods, the Delphi method is a well-established approach for reaching consensus among experts through iterative feedback and structured discussions. This work introduces a framework to manage and evaluate LLM-generated personas simulating expert input in Delphi studies. Our contributions include a framework designed for evaluating LLM personas in Delphi studies using a text similarity validation technique comparing real and simulated expert opinions and an evaluation of a Delphi about Brazilian higher education, assessing the LLMs' reliability in real-world scenarios. Findings show LLMs can effectively replicate expert perspectives, enhancing AI integration in specialized decision-making.
  • Analyzing E-Commerce Customer Complaints with Latent Semantic Analysis: A Case Study from Brazil
    Bruno Zaninotto, Carlos Eduardo Barbosa, Alice Fonseca Monteiro, Lucas Nóbrega, Luiz Felipe Martinez, Matheus Argôlo, Geraldo Xexéo, Jano Moreira de Souza
    Lecture Notes in Networks and Systems, 2025
  • Global Software Engineering Challenges and Impacts on Undergraduate Education: A Review
    Chessman Corrêa, Lucas Nóbrega, Luiz Felipe Martinez, Carlos Eduardo Barbosa, Matheus Argôlo, Herbert Salazar, Jano Moreira de Souza, Geraldo Xexéo
    Proceedings of the International Conference on Computer Supported Cooperative Work in Design Cscwd, 2025
    Software systems are critical resources for our daily lives. Due to that, computer science students need to learn software engineering knowledge and skills to develop software systems with the expected quality, under budget, and on schedule. The size and complexity of software systems and the short time to market make it necessary to have various software developers working as a team. In this scenario, the success of a project depends on coordination, communication, and collaboration. The evolution of network, communication, and computer technologies made it possible for people from different countries to work on the same project. Therefore, software engineers must collaborate remotely with others in Global Software Engineering (GSE) projects. Hence, students must also learn how to collaborate with people from different countries, with specific expectations, and different cultures and languages. This study lists the main GSE challenges the students must be ready to deal with, how researchers have addressed GSE, and how GSE education has been approached in the last five years. Researchers focused on teaching approaches, what students experienced during GSE courses, and the importance of GSE in industry. Students had the opportunity to face unsolved GSE challenges, and GSE courses still need to be improved.
  • CLJ4AI: Citizen Learning Journey for AI
    Luis Felipe Coimbra Costa, Carlos Eduardo Barbosa, Henrique de Andrade, Yuri Lima, Eduardo Carvalho Nunes, Luciana Maria Azevedo Nascimento, Ana Moura Santos, Geraldo Xexéo
    Communications in Computer and Information Science, 2025
  • Digital Collaboration in the Game 'Present of the Future': An Evaluative Study
    Daniel Martins, Marcos Antonio De Almeida, Lucas Nóbrega, Luiz Felipe Martinez, Carlos Eduardo Barbosa, Matheus Argôlo, Herbert Salazar, Jano Moreira De Souza, Geraldo Xexéo
    Proceedings of the International Conference on Computer Supported Cooperative Work in Design Cscwd, 2025
    The learning game “Present of the Future” has shown great potential as an effective tool for promoting futures literacy and speculative design in various educational and professional contexts. Through interactive and collaborative scenarios, participants are encouraged to explore future possibilities and develop creative solutions to contemporary challenges. Despite its promising impact, the game still lacks a structured and systematic process for evaluating the user experience on three levels: the immediate reaction to the game experience, the retention of learning in the short and long term, and collaboration in creating future artifacts. We propose a detailed experiment and an evaluative questionnaire composed of open and closed questions to fill this gap and provide a foundation for critically analyzing these dimensions. Although the experiment has not yet been conducted, the research establishes a robust theoretical and methodological framework that will allow, in future stages, the collection and analysis of quantitative and qualitative data to complement and enrich this study. Thus, we expect that the future application of these practices will contribute to a deeper understanding of the pedagogical and collaborative effects of the game.
  • Comparative Analysis of Single and Multiagent Large Language Model Architectures for Domain-Specific Tasks in Well Construction
    V. B. Sabbagh, C. B. C. Lima, G. Xexéo
    SPE Journal, 2024
    Summary This paper explores the application of large language models (LLMs) in the oil and gas (O&G) sector, specifically within well construction and maintenance tasks. The study evaluates the performances of a single agent and a multiagent LLM-based architecture in processing different tasks, offering a comparative perspective on their accuracy and the cost implications of their implementation. The results indicate that multiagent systems offer improved performance in question and answer (Q&A) tasks, with a truthfulness measure 28% higher than single-agent systems but at a higher financial cost. Specifically, the multiagent architecture incurs costs that are, on average, 3.7 times higher than those of the single-agent setup due to the increased number of tokens processed. Conversely, single-agent systems excel in Text-to-SQL (structured query language) tasks, particularly when using the Generative Pre-Trained Transformer 4 (GPT-4), achieving a 15% higher score compared to multiagent configurations, suggesting that simpler architectures can sometimes outpace complexity. The novelty of this work lies in its original examination of the specific challenges presented by the complex, technical, unstructured data inherent in well construction operations, contributing to strategic planning for adopting generative artificial intelligence (AI) (Gen-AI) applications and providing a basis for optimizing solutions against economic and technological parameters.
  • Historical Learning and Game Systems: A Field of Relations based on the Game with Didactic Purposes Nazarene
    Marcello Paniz Giacomoni, Geraldo Bonorino Xexéo
    Revista Historia Hoje, 2024
    O presente artigo explora as potências dalinguagem dos jogos em diálogo com oensino de História, tomando como fionarrativo um jogo com fins didáticos, oNazarenos: o Cristianismo pela história.São mobilizados os conceitos de “círculomágico”, “interação lúdica significativa”,“sistemas de informação”, “sistemas complexos”e “regras”. O jogo é analisado apartir de três camadas. Sua estrutura formaldescreve o funcionamento do jogo, eparte das associações que o ligam a determinadosobjetivos de aprendizagem. Suaestrutura experiencial amplia o jogo, situandoo jogador-estudante e seus aprendizadoscomo parte do sistema, dialogandodiretamente com o conceito de retóricaprocessual e de agência histórica. Sua estruturacultural liga os processos mobilizadospelo jogo com o ambiente mais amploda cultura e da sociedade.
  • Artificial Intelligence in MOBA Games: A Multivocal Literature Mapping
    Lincoln Magalhães Costa, Anders Drachen, Francisco Carlos Monteiro Souza, Geraldo Xexéo
    IEEE Transactions on Games, 2024
  • Extending Educational Games Across Product Lines
    Diego Castro, Claudia Werner, Geraldo Xexéo
    Communications in Computer and Information Science, 2024
  • Balancing and Analyzing Player Interaction in the ESG+P Game with Machinations
    Leandro Ouriques, Farmy Silva, Marcus Parreiras, Marcos Magalhães, Geraldo Xexéo
    Journal on Interactive Systems, 2024
  • Women's Journey in STEM Education in Brazil: A Rapid Review on Engineering and Computer Science
    Luis Felipe Coimbra Costa, Luciana Maria Azevedo Nascimento, Yuri Oliveira de Lima, Ana Moura Santos, Carlos Eduardo Barbosa, Geraldo Xexéo, Jano Moreira de Souza
    IEEE Access, 2024
  • Heroine's Learning Journey: Motivating Women in STEM Online Courses Through the Power of a Narrative
    Luis Felipe Coimbra Costa, Samuel Gomes, Ana Moura Santos, Geraldo Bonorino Xexéo, Yuri Oliveira De Lima, Rui Prada, Carlos Martinho, Jo Ão Dias
    IEEE Access, 2024
  • Assessing the reaction to and efficacy of the Screener drug discovery and development board game as a pedagogical tool in postgraduate courses
    F. Noël, G. Xexéo, M.A. Martins, E.J.R. Silva, A.S. Pupo, P.J.C. Magalhães, R.C.P. Lima-Júnior, K.K.L. Gadelha, K. Lima-Silva, J.M. Raimundo, P.C. Ghedini, M.E. Crespo-Lopez, G.P. Arrifano, J. Ferreira, R.D. Prediger, G.C.G. Militão, R.B. Oliveira, A.W. Hollais, L.C.M. Rodrigues, D.T. Carvalho, S.K.P. Costa, D.T.O. Martins
    Brazilian Journal of Medical and Biological Research, 2024
  • Modeling students’ behavioral engagement through different in-class behavior styles
    Samuel Gomes, Luis Costa, Carlos Martinho, João Dias, Geraldo Xexéo, Ana Moura Santos
    International Journal of Stem Education, 2023
  • A Large Scale Characterization of Device Uptimes
    Mateus Nogueira, Erica da Cunha Ferreira, Pedro Tubenchlak Boechat, Felipe Assis, Estevão Rabello, Rafael Nascimento, Daniel Sadoc Menasché, Geraldo Xexéo, Abhishek Ramchandran, Katinka Wolter
    IEEE Transactions on Emerging Topics in Computing, 2023
  • Understanding Military Collaboration in Wargames
    Leandro Ouriques, Carlos Eduardo Barbosa, Geraldo Xexéo
    Proceedings of the 2023 26th International Conference on Computer Supported Cooperative Work in Design Cscwd 2023, 2023
  • A Spatial Lexical Analyzer and 3D Grammars that Recognize Voxel Based Structures Using Linear Positional Grammars in Minecraft
    Geraldo Xexeo, Leonardo Santos
    Brazilian Symposium on Games and Digital Entertainment Sbgames, 2022
  • Public Processes Are Open for Play
    Renata Mendes, Tadeu Classe, Sean Siqueira, Geraldo Xexéo
    Digital Government Research and Practice, 2021
  • Games as Information Systems
    Geraldo Xexéo, Eduardo Mangeli, Farmy Silva, Leandro Ouriques, Luis Felipe Coimbra Costa, Rafael Studart Monclar
    ACM International Conference Proceeding Series, 2021
  • Development of an index for the inspection of aedes aegypti breeding sites in brazil: Multi-criteria analysis
    Yuri Lima, Wallace Pinheiro, Carlos Eduardo Barbosa, Matheus Magalhães, Miriam Chaves, Jano Moreira de Souza, Sérgio Rodrigues, Geraldo Xexéo
    Jmir Public Health and Surveillance, 2021
  • Feature Analysis to League of Legends Victory Prediction on the Picks and Bans Phase
    Lincoln Magalhaes Costa, Rafael Gomes Mantovani, Francisco Carlos Monteiro Souza, Geraldo Xexeo
    IEEE Conference on Computatonal Intelligence and Games Cig, 2021
  • SCREENER, an educational game for teaching the Drug Discovery and Development process
    F. Noël, G. Xexéo, E. Mangeli, A. Mothé, P. Marques, J. Kritz, F. Blanchard, H. Vermelho, B. de Paiva
    Brazilian Journal of Medical and Biological Research, 2021
  • Data Discovery over Time Series from Star Schemas Based on Association, Correlation, and Causality
    Wallace Anacleto Pinheiro, Geraldo Xexéo, Jano Moreira de Souza, Ana Bárbara Sapienza Pinheiro
    International Journal of Data Warehousing and Mining, 2020
  • Analyzing knowledge codification for planning military operations
    Leandro Ouriques, Carlos Eduardo Barbosa, Geraldo Xexeo, Jano de Souza
    Conference Proceedings IEEE International Conference on Systems Man and Cybernetics, 2019
  • Software longevity in the wild: Folklore and law
    Mateus Nogueira, Felipe Assis, Daniel Menasché, Geraldo Xexéo, Katinka Wolter
    Proceedings 2019 IEEE 30th International Symposium on Software Reliability Engineering Workshops Issrew 2019, 2019
  • Evaluation of a GWAP for social recruitment and measurement of musical talent
    Carlos Gomes, Daniel Schneider, Jano de Souza, Geraldo Xexeo, Luiz Oliveira
    Proceedings of the 2019 IEEE 23rd International Conference on Computer Supported Cooperative Work in Design Cscwd 2019, 2019
  • The Play Your Process Method for Business Process-Based Digital Game Design
    Tadeu Moreira de Classe, Renata Mendes De Araujo, Geraldo Bonorino Xexéo, Sean Siqueira
    International Journal of Serious Games, 2019
  • Playing with Robots Using Your Brain
    Rubens Lacerda Queiroz, Igor Bichara de Azeredo Coutinho, Priscila Machado Vieira Lima, Fabio Ferrentini Sampaio, Geraldo Bonorino Xexeo
    Brazilian Symposium on Games and Digital Entertainment Sbgames, 2018
  • From business processes to digital games: A mapping proposal
    Tadeu Moreira de Classe, Renata Mendes de Araujo, Geraldo Bonorino Xexéo
    ACM International Conference Proceeding Series, 2018
  • Pegasus: A Simulation Tool to Support Design of Progression Games
    Marcelo Arêas R. da Silva, Geraldo Bonorino Xexéo
    International Journal of Computer Games Technology, 2018
  • Strategy for generation of knowledge through automatic correlation of dimensional data in star schema: Application in the context of leishmaniasis
    Ceur Workshop Proceedings, 2018
  • Rdf2Pt: Generating brazilian Portuguese texts from RDF data
    Lrec 2018 11th International Conference on Language Resources and Evaluation, 2018
  • Multi-criteria Analysis applied to the inspection of Aedes Aegypti mosquito breeding places
    Ceur Workshop Proceedings, 2018
  • Minmax Circular Sector Arc for External Plagiarism's Heuristic Retrieval stage
    Fellipe Duarte, Danielle Caled, Geraldo Xexéo
    Knowledge Based Systems, 2017
  • Discovering top-k non-redundant clusterings in attributed graphs
    Gustavo Paiva Guedes, Eduardo Ogasawara, Eduardo Bezerra, Geraldo Xexeo
    Neurocomputing, 2016
  • Buzzword detection in the scientific scenario
    Danielle Caled, Pedro Beyssac, Geraldo Xexéo, Geraldo Zimbrão
    Pattern Recognition Letters, 2016
  • Exploring multiple clusterings in attributed graphs
    Gustavo Paiva Guedes, Eduardo Bezerra, Eduardo Ogasawara, Geraldo Xexéo
    Proceedings of the ACM Symposium on Applied Computing, 2015
  • The network structure of mathematical knowledge according to the Wikipedia, MathWorld, and DLMF online libraries
    FLAVIO B. GONZAGA, VALMIR C. BARBOSA, GERALDO B. XEXÉO
    Network Science, 2014
  • A continuous layered evaluation of adaptive hypermedia systems
    Evaluation in E Learning, 2014
  • ProcessSearch: A framework to search for business processes on the web
    Rodrigo Costa dos Santos, Geraldo Bonorino Xexéo, Fellipe Duarte, Paula Nascimento, Rodrigo Águas
    Webmedia 2013 Proceedings of the 19th Brazilian Symposium on Multimedia and the Web, 2013
  • Towards a framework for crowdsourced collection, cleaning and measurement of digital content
    Carlos Gomes, Daniel Schneider, Jano de Souza, Geraldo Xexeo
    Proceedings 2013 IEEE International Conference on Systems Man and Cybernetics Smc 2013, 2013
  • Child Search Framework: A collaborative information retrieval architecture to assist children in the search process
    Sandra Regina Rocha Silva, Geraldo Bonorino Xexeo
    Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design Cscwd 2013, 2013
  • Cassino musical: A game with a purpose for social recruitment and measurement of musical talent
    Carlos Gomes, Daniel Schneider, Jano de Souza, Geraldo Xexeo
    Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design Cscwd 2013, 2013
  • Qualitative and quantitative evaluation of an adaptive course in GALE
    Vinicius Ramos, Paul De Bra, Geraldo Xexéo
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2013
  • Bringing knowledge into recommender systems
    Jose A. Rodrigues Nt, Luiz Fernando Cardoso Tomaz, Jano Moreira de Souza, Geraldo Xexéo
    Journal of Systems and Software, 2013
  • ICE - Intelligent Clustering Engine: A clustering gadget for Google Desktop
    Lando M. di Carlantonio, Bruno A. Osiek, Geraldo B. Xexéo, Rosa Maria E.M. da Costa
    Expert Systems with Applications, 2012
  • A recommender system for metrics
    Luiz F. C. Tomaz, Jose A. Rodrigues Nt, Jano M. Souza, Geraldo B. Xexeo
    Proceedings of the 2012 IEEE 16th International Conference on Computer Supported Cooperative Work in Design Cscwd 2012, 2012
  • Granules of words to represent text: An approach based on fuzzy relations and spectral clustering
    Patrícia F. Castro, Geraldo B. Xexéo
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2012
  • Granules of words from fuzzy relations and spectral clustering
    Webist 2012 Proceedings of the 8th International Conference on Web Information Systems and Technologies, 2012
  • Emotions in business game: Case study in Desafio Sebrae
    Andre R. de Bakker, Bernardo de M. Pacheco, Claudio D'Ipolitto, Geraldo Xexeo, Jano de Souza
    Brazilian Symposium on Games and Digital Entertainment Sbgames, 2011
  • SmartRabbit: A mobile exergame using geolocation
    Diego R. Marins, Marcelo de O. D. Justo, Geraldo B. Xexeo, Bernardo de A. M. Chaves, Claudio D'Ipolitto
    Brazilian Symposium on Games and Digital Entertainment Sbgames, 2011
  • Bringing knowledge into recommendation systems
    Luiz F. C. Tomaz, Jose A. Rodrigues Nt, Jano M. Souza, Geraldo B. Xexeo
    Proceedings of the 2011 15th International Conference on Computer Supported Cooperative Work in Design Cscwd 2011, 2011
  • Ontoogle: Enhancing retrieval with ontologies and facets
    Sirius Thadeu Ferreira da Silva, Samuel de Oliveira Apolonio, Adriana S. Vivacqua, Jonice Oliveira, Geraldo B. Xexeo, Maria Luiza M. Campos
    Proceedings of the 2011 15th International Conference on Computer Supported Cooperative Work in Design Cscwd 2011, 2011
  • A collaborative approach to build evaluated web page datasets
    Ricardo Barros, José A. Rodrigues Nt., Geraldo B. Xexéo, Jano M. de Souza
    Future Generation Computer Systems, 2011
  • ARARA - A collaborative tool to requirement change awarenes
    Ester J. C. de Lima, Jose A. Rodrigues Nt., Geraldo B. Xexeo, Jano M. de Souza
    Proceedings of the 2010 14th International Conference on Computer Supported Cooperative Work in Design Cscwd 2010, 2010
  • A language-independent acronym extraction from biomedical texts with hidden Markov models
    Bruno Adam Osiek, Geraldo Xexeo, Luis Alfredo Vidal de Carvalho
    IEEE Transactions on Biomedical Engineering, 2010
  • Business process reuse and standardization with P2P technologies
    José A. Rodrigues Nt, Jano Moreira de Souza, Geraldo Zimbrão, Geraldo Xexéo, Mutaleci Miranda
    Business Information Systems Concepts Methodologies Tools and Applications, 2010
  • Discarding similar data with autonomic data killing framework based on high-level petri net rules: An RSS implementation
    Wallace Pinheiro, Marcelino Campos Oliveira Silva, Thiago Rodrigues, Geraldo Xexéo, Jano Souza
    6th International Conference on Autonomic and Autonomous Systems Icas 2010, 2010
  • Differential tag clouds: Highlighting particular features in documents
    Geraldo Xexeo, Fernando Morgado, Patrícia Fiuza
    Proceedings 2009 IEEE Wic ACM International Conference on Web Intelligence and Intelligent Agent Technology Workshops Wi Iat Workshops 2009, 2009
  • Collaborative process modeling and reuse evaluation
    Luiz F. C. Tomaz, José A. Rodrigues Nt, Geraldo B. Xexéo, Jano M. Souza
    2009 5th International Conference on Collaborative Computing Networking Applications and Worksharing Collaboratecom 2009, 2009
  • Does conference participation lead to increased collaboration? a quantitative investigation
    Bruno A. Osiek, Geraldo Xexeo, Adriana S. Vivacqua, Jano M. de Souza
    Proceedings of the 2009 13th International Conference on Computer Supported Cooperative Work in Design Cscwd 2009, 2009
  • Autonomic collaborative RSS: An implementation of autonomic data using data killing patterns
    Wallace A. Pinheiro, Marcelino C. O. Silva, Ricardo Barros, Geraldo Xexeo, Jano de Souza
    Proceedings of the 2009 13th International Conference on Computer Supported Cooperative Work in Design Cscwd 2009, 2009
  • Autonomic RSS: Discarding irrelevant news
    Wallace A. Pinheiro, Thiago de S. Rodrigues, Marcelo A.R. da Silva, Márcio A. N. da Silva, Marcelino Campos Oliveira Silva, Geraldo Xexéo, Jano M. de Souza
    Proceedings of the 5th International Conference on Autonomic and Autonomous Systems Icas 2009, 2009
  • A fuzzy tool for substituting researchers
    Proceedings of the 2009 International Conference on Artificial Intelligence Icai 2009, 2009
  • Adaptative methodology of sustainability indicators management by ontology
    Wallace Anacleto Pinheiro, Ricardo Barros, Jano Moreira De Souza, Geraldo Bonorino Xexeo, Julia Celia Mercedes Strauch, Patricia Machado De Barros, Melissa Paes Campos
    International Journal of Global Environmental Issues, 2009
  • Community-supported collaborative navigation with FoxPeer
    Adriana S. Vivacqua, Jose A. Rodrigues Nt., Michele Machado, Rodrigo Padula, Melissa Paes, Patricia Barros, Geraldo Xexeo, Jano M. de Souza, Mutaleci Miranda
    International Journal of Web Based Communities, 2009
  • A collaborative approach to building evaluated web pages datasets
    Ricardo Barros, Jose A. Rodrigues Nt., Heraldo J. A. Carneiro Filho, Fabricio R. S. Ferreira, Oliverio C. Fernandes, Carlos Eduardo P. Silva, Andre L. G. Ribeiro, Geraldo B. Xexeo, Jano M. de Souza
    Proceedings of the 2009 13th International Conference on Computer Supported Cooperative Work in Design Cscwd 2009, 2009
  • A domain-driven approach for enterprise development, using BPM, MDA, SOA and web services
    Fabio Perez Marzullo, Jano Moreira de Souza, Geraldo Bonorino Xexeo
    2008 International Conference on Innovations in Information Technology Iit 2008, 2008
  • A framework to collaborative and incremental development of distributed information systems
    Mutaleci Miranda, Geraldo Xexeo, Jano Moreira de Souza
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2008
  • ARARA: Artifacts and requirements awareness reinforcement agents
    Mccsis 08 Iadis Multi Conference on Computer Science and Information Systems Proceedings of Intelligent Systems and Agents 2008, 2008
  • Using wavelets to classify documents
    Geraldo Xexéo, Jano de Souza, Patrícia F. Castro, Wallace A. Pinheiro
    Proceedings 2008 IEEE Wic ACM International Conference on Web Intelligence Wi 2008, 2008
  • A Web metadata based-model for information quality prediction
    Ricardo Barros, Geraldo Xexéo, Wallace A. Pinheiro, Jano de Souza
    Handbook of Research on Web Information Systems Quality, 2008
  • User and context-aware quality filters based on web metadata retrieval
    Ricardo Barros, Geraldo Xexéo, Wallace A. Pinheiro, Jano de Souza
    Personalized Information Retrieval and Access Concepts Methods and Practices, 2008
  • Business process reuse and standardization with P2P technologies
    José A. Rodrigues Nt, Jano Moreira de Souza, Geraldo Zimbrão, Geraldo Xexéo, Mutaleci Miranda
    Handbook of Research on Virtual Workplaces and the New Nature of Business Practices, 2008
  • TIGRAS: A topology-independent gradient search approach for peer-to-peer key look up
    Mutaleci Miranda, Geraldo Xexeo, Jano Moreira de Souza
    Proceedings 2008 IEEE 11th International Conference on Computational Science and Engineering Cse 2008, 2008
  • Autonomic patterns: Modelling data killing patterns using high-level petri nets
    Wallace A. Pinheiro, Geraldo Xexeo, Jano M. de Souza
    Proceedings 4th International Conference on Autonomic and Autonomous Systems Icas 2008, 2008
  • A Tool for Fuzzy Reasoning and Querying
    Geraldo Xexéo, André Braga
    Handbook of Research on Fuzzy Information Processing in Databases Volume I, 2008
  • On the usage of structural information in constrained semi-supervised clustering of XML documents
    Eduardo Bezerra, Geraldo Xexéo, Marta Mattoso
    Successes and New Directions in Data Mining, 2007
  • Coppeer documents: An agent based approach to collaborative and incremental development of document oriented peer-to-peer systems
    Mutaleci Miranda, Geraldo Xexeo, Jano Moreira de Souza
    Proceedings of the 2007 11th International Conference on Computer Supported Cooperative Work in Design Cscwd, 2007
  • Dynaflow: Agent-Based dynamic workflow management for P2P environments
    Iceis 2007 9th International Conference on Enterprise Information Systems Proceedings, 2007
  • Towards an emergence approach to software systems design
    Mutaleci Miranda, Geraldo Xexéo, Jano Moreira de Souza
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2007
  • Olympus: Personal knowledge recommendation using agents, ontologies and web mining
    Juliana Lucas de Rezende, Vinícios Batista Pereira, Geraldo Xexéo, Jano Moreira de Souza
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2007
  • Dynamic workflow management for P2P environments using agents
    Wallace A. Pinheiro, Adriana S. Vivacqua, Ricardo Barros, Amanda S. de Mattos, Nathalia M. Cianni, Pedro C. L. Monteiro, Rafael N. De Martino, Vinícius Marques, Geraldo Xexéo, Jano M. de Souza
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2007
  • Building tools for emergent design with COPPEER
    Mutaleci Miranda, Geraldo Xexeo, Jano De Souza
    Proceedings 2006 10th International Conference on Computer Supported Cooperative Work in Design Cscwd 2006, 2006
  • Semi-Supervised clustering of XML documents: Getting the most from structural information
    E. Bezerra, M. Mattoso, G. Xexeo
    Icdew 2006 Proceedings of the 22nd International Conference on Data Engineering Workshops, 2006
  • Building a personal knowledge recommendation system using agents, learning ontologies and web mining
    Juliana De Rezende, Vinicios Pereira, Geraldo Xexeo, Jano De Souza
    Proceedings 2006 10th International Conference on Computer Supported Cooperative Work in Design Cscwd 2006, 2006
  • Using autonomic computing and click stream analysis for problem identification in continuous production
    Wallace A. Pinheiro, Jonice Oliveira, Jano M. de Souza, Geraldo Xexéo, Marcelo Perazolo
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2006
  • Supporting student-supervisor scientific collaboration
    Juliana De Rezende, Geraldo Xexeo, Ricardo Da Silva, Margarete Araujo, Jano De Souza
    Proceedings 2006 10th International Conference on Computer Supported Cooperative Work in Design Cscwd 2006, 2006
  • A P2P approach for business process modelling and reuse
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2006
  • COE: A collaborative ontology editor based on a peer-to-peer framework
    Geraldo Xexéo, Adriana Vivacqua, Jano Moreira de Souza, Bruno Braga, José Nogueira D'Almeida, Bruno Kinder Almentero, Rodrigo Castilho, Bernardo Miranda
    Advanced Engineering Informatics, 2005
  • CEJ - An environment for flexible definition and execution of scientific publication processes
    Daniel S. Schneider, Jano M. de Souza, Sergio P. Medeiros, Geraldo B. Xexéo
    Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2005
  • Configurable Electronic Journal (CEJ) - Towards flexible scientific knowledge infrastructures
    Cscwd 2004 8th International Conference on Computer Supported Cooperative Work in Design Proceedings, 2004
  • Peer-to-peer collaborative editing of ontologies
    Cscwd 2004 8th International Conference on Computer Supported Cooperative Work in Design Proceedings, 2004
  • An analysis of the integration between data mining applications and database systems
    Management Information Systems, 2000
  • Software process standardization for distributed working groups
    C. Maidantchik, A.R.C. Rocha, G. Xexeo
    Proceedings 4th IEEE International Symposium and Forum on Software Engineering Standards Isess 1999, 1999
  • Constructing data mining functionalities in a DBMS
    Proceedings of the International Conference on Data Mining, 1998
  • A WWW software development environment to support cooperative and spread working groups
    C. Maidantchik, G.B. Xexéo, A.R.C. Rocha
    Computer Physics Communications, 1998

RECENT SCHOLAR PUBLICATIONS

  • Expanding the Heroine’s Learning Journey: Enhanced Strategies for Engaging Young Women in STEM via Heroic Narratives
    LF Costa, CE Barbosa, Y Lima, L Nascimento, L Galeno, AM Santos, ...
    Revista Brasileira de Informática na Educação 34, 550-576 , 2026
    2026
  • Constructing Data Mining Functionalities In A DBMS
    EB da Silva, GB Xexeo
    WIT Transactions on Information and Communication Technologies 22 , 2026
    2026
  • Road safety using time-series classification algorithms
    MM Faria, GB Xexéo
    International Journal of Crashworthiness 31 (1), 95-102 , 2026
    2026
  • Factors That Support Grounded Responses in LLM Conversations: A Rapid Review
    GC Iwashima, CS Rodrigues, C Dipolitto, G Xexéo
    arXiv preprint arXiv:2511.21762 , 2025
    2025
    Citations: 1
  • Jogo da Vida Universitária Digital: Um jogo educativo para ensinar gestao de tempo na vida universitária
    BAC da Silva, K Castro, G Bahia, M Parreiras, M Silva, G Xexéo
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 466-476 , 2025
    2025
  • Introduzindo Interações entre ODS Através de Jogos Educacionais
    CHB Serrado, IF Oliveira, F Andrade, MF Antunes, E Santos, A Xavier, ...
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 1713-1724 , 2025
    2025
  • How Role-Playing Games Have Been Designed for Software Engineering Learning: A Rapid Review
    CKF Corrêa, G Xexéo
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 1443-1454 , 2025
    2025
  • Relato de Experiência: Processo Criativo e Desenvolvimento do Jogo ToteMonstros
    D Martins, G Xexéo
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 321-331 , 2025
    2025
  • Analysis: A Case Study from Brazil
    L Nóbrega, LF Martinez, M Argôlo, G Xexéo
    Proceedings of Tenth International Congress on Information and Communication … , 2025
    2025
  • Beyond Play Your Process-Game Design and Business Process Model: A Rapid Review
    C da Conceição Lima, G Xexéo, TM de Classe
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 35-47 , 2025
    2025
  • Processo Em Jogo—Transformando Mapeamento de Processos Reais em Jogos Sérios e Simulaçoes
    BAC da Silva, C Honorato, V Diniz, M Parreiras, E Bastos, G Xexéo
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 442-453 , 2025
    2025
  • Tempo Mestre: um Jogo Educacional para o Ensino de Gestão do Tempo
    C da Conceição Lima, AL de Souza, G Xexéo
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 1737-1747 , 2025
    2025
  • Cidade Verde: Um Jogo Educacional sobre Gestão Urbana Sustentável
    BAC da Silva, CS Azeredo, M Parreiras, G de Araújo Oliveira, C Werner, ...
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 379-384 , 2025
    2025
  • Enigma Visual: uma abordagem de classificação gamificada de texto
    CS Azeredo, K da Silva Farias, LF Barros, M Parreiras, GB Xexéo
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 208-215 , 2025
    2025
  • CLJ4AI: Citizen Learning Journey for AI
    LFC Costa, CE Barbosa, H de Andrade, Y Lima, EC Nunes, ...
    International Conference on Artificial Intelligence in Education, 3-16 , 2025
    2025
    Citations: 1
  • Exploring Compatible Interaction Preferences with a Puzzle Video Game
    S Gomes, L Costa, M Couto, S Gama, C Martinho, J Dias, G Xexéo, ...
    Conference Proceedings of DiGRA 2025: Games at the Crossroads , 2025
    2025
  • Societal impact of the heroine’s learning journey: inspiring women in STEM through the power of role models
    LFC Costa, CE Barbosa, LMA Nascimento, L Galeno, Y Lima, AM Santos, ...
    Societal Impacts 5, 100100 , 2025
    2025
    Citations: 1
  • Global Software Engineering Challenges and Impacts on Undergraduate Education: A Review
    C Corrêa, L Nóbrega, LF Martinez, CE Barbosa, M Argôlo, H Salazar, ...
    2025 28th International Conference on Computer Supported Cooperative Work in … , 2025
    2025
  • Towards a Knowledge Management Framework for LLM-Generated Personas in Collaborative Systems
    L Nóbrega, LF Martinez, Y Lima, CE Barbosa, M Argôlo, H Salazar, ...
    2025 28th International Conference on Computer Supported Cooperative Work in … , 2025
    2025
    Citations: 5
  • Digital Collaboration in the Game “Present of the Future”: An Evaluative Study
    D Martins, MA De Almeida, L Nóbrega, LF Martinez, CE Barbosa, ...
    2025 28th International Conference on Computer Supported Cooperative Work in … , 2025
    2025

MOST CITED SCHOLAR PUBLICATIONS

  • Word embeddings: A survey
    F Almeida, G Xexéo
    arXiv preprint arXiv:1901.09069 , 2019
    2019
    Citations: 544
  • Um modelo fuzzy para avaliação da qualidade de software
    AD Belchior, GB Xexéo, ARC da Rocha
    Simpósio Brasileiro de Engenharia de Software (SBES), 363-378 , 1997
    1997
    Citations: 65
  • Modeling students’ behavioral engagement through different in-class behavior styles
    S Gomes, L Costa, C Martinho, J Dias, G Xexéo, A Moura Santos
    International Journal of STEM Education 10 (1), 21 , 2023
    2023
    Citations: 56
  • Building an Ontology of Boardgame Mechanics based on the BoardGameGeek Database and the MDA Framework
    J Kritz, E Mangeli, G Xexéo
    XVI Brazilian Symposium on Computer Games and Digital Entertainment, 182-191 , 2017
    2017
    Citations: 52
  • Análise de sentimento de tweets com foco em notícias
    P Nascimento, B Osiek, G Xexéo
    Revista Eletrônica de Sistemas de Informação 14 (2) , 2015
    2015
    Citations: 46
  • The play your process method for business process-based digital game design
    TM de Classe, RM De Araujo, GB Xexéo, S Siqueira
    International Journal of Serious Games 6 (1), 27-48 , 2019
    2019
    Citations: 41
  • A Internet nas escolas: uma proposta de ação
    R Costa, GB XEXÉO
    Simpósio Brasileiro de Informática na Educação 7, 105-118 , 1996
    1996
    Citations: 35
  • Feature analysis to league of legends victory prediction on the picks and bans phase
    LM Costa, RG Mantovani, FCM Souza, G Xexéo
    2021 IEEE conference on games (CoG), 01-05 , 2021
    2021
    Citations: 29
  • Games as information systems
    G Xexéo, E Mangeli, F Silva, L Ouriques, LFC Costa, RS Monclar
    Proceedings of the XVII Brazilian Symposium on Information Systems, 1-8 , 2021
    2021
    Citations: 29
  • SmartRabbit: A mobile exergame using geolocation
    DR Marins, M de OD Justo, GB Xexeo, B de AM Chaves, C D'Ipolitto
    2011 Brazilian Symposium on Games and Digital Entertainment, 232-240 , 2011
    2011
    Citations: 29
  • O que são jogos
    G Xexéo, A Carmo, A Acioli, B Taucei, C DIpolitto, E Mangeli, J Kritz, ...
    LUDES. Rio de Janeiro 1, 1-30 , 2013
    2013
    Citations: 27
  • Building tools for emergent design with COPPEER
    M Miranda, G Xexeo, JM De Souza
    2006 10th International Conference on Computer Supported Cooperative Work in … , 2006
    2006
    Citations: 25
  • COE: A collaborative ontology editor based on a peer-to-peer framework
    G Xexéo, A Vivacqua, JM De Souza, B Braga, JN D'Almeida Jr, ...
    Advanced Engineering Informatics 19 (2), 113-121 , 2005
    2005
    Citations: 25
  • Jogos com Propósito para o Ensino de Programação
    RS Monclar, MA Silva, G Xexéo
    Anais do XVII Simpósio Brasileiro de Jogos e Entretenimento Digital–SBGames … , 2018
    2018
    Citations: 23
  • Paridade de Gênero no Ensino Superior em STEM no Brasil: uma análise de 10 anos
    LMA Nascimento, YO de Lima, CE Barbosa, LFC Costa, AM Santos, ...
    Women in Information Technology (WIT), 217-227 , 2023
    2023
    Citations: 22
  • GOA++: Tecnologia, implementação e extensões aos serviços de gerência de objetos
    R Mauro, G Zimbrão, T Brugger
    XII Simp. Bras. de Banco de Dados, 272-286 , 1997
    1997
    Citations: 22
  • Artificial intelligence in MOBA games: a multivocal literature mapping
    LM Costa, A Drachen, FCM Souza, G Xexéo
    IEEE Transactions on Games 16 (2), 250-269 , 2023
    2023
    Citations: 21
  • Jogos digitais baseados em processos de negócio
    TM de Classe, R de Janeiro-UNIRIO, RM de Araujo, G Xexéo
    Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames) , 2019
    2019
    Citations: 21
  • Peer-to-peer collaborative editing of ontologies
    G Xexéo, JM de Souza, A Vivacqua, B Miranda, B Braga, BK Almentero, ...
    8th International Conference on Computer Supported Cooperative Work in … , 2004
    2004
    Citations: 20
  • Fuzzy logic
    G Xexeo
    Rio de Janeiro: Computing Science Department and Systems and Computing … , 2002
    2002
    Citations: 20