Jialin Wang

@xjtlu.edu.cn

181

Scholar Citations

8

Scholar h-index

8

Scholar i10-index

RECENT SCHOLAR PUBLICATIONS

  • AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving Assistance
    S Wen, S Ping, J Wang, HN Liang, X Xu, Y Yan
    2024 CHI Conference on Human Factors in Computing Systems: CHI'24 2024

  • Omnidirectional Virtual Visual Acuity: A User-centric Visual Clarity Metric for Virtual Reality Head-mounted Displays and Environments
    J Wang, R Shi, X Li, Y Wei, HN Liang
    IEEE Transactions on Visualization and Computer Graphics 2024

  • LVDIF: a framework for real-time interaction with large volume data
    J Wang, N Xiang, N Kukreja, L Yu, HN Liang
    The Visual Computer 39 (8), 3373-3386 2023

  • Effect of frame rate on user experience, performance, and simulator sickness in virtual reality
    J Wang, R Shi, W Zheng, W Xie, D Kao, HN Liang
    IEEE Transactions on Visualization and Computer Graphics 29 (5), 2478-2488 2023

  • Teleoperation of a Fast Omnidirectional Unmanned Ground Vehicle in the Cyber-Physical World via a VR Interface
    Y Luo, J Wang, Y Pan, S Luo, P Irani, HN Liang
    Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual 2022

  • Collaborative remote control of unmanned ground vehicles in virtual reality
    Z Li, Y Luo, J Wang, Y Pan, L Yu, HN Liang
    2022 International Conference on Interactive Media, Smart Systems and 2022

  • Real-time prediction of simulator sickness in virtual reality games
    J Wang, HN Liang, D Monteiro, W Xu, J Xiao
    IEEE Transactions on Games 2022

  • Effect of render resolution on gameplay experience, performance, and simulator sickness in virtual reality games
    J Wang, R Shi, Z Xiao, X Qin, HN Liang
    Proceedings of the ACM on Computer Graphics and Interactive Techniques 5 (1 2022

  • Resolution tradeoff in gameplay experience, performance, and simulator sickness in virtual reality games
    J Wang, R Shi, Z Xiao, X Qin, HN Liang
    2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and 2022

  • In-device feedback in immersive head-mounted displays for distance perception during teleoperation of unmanned ground vehicles
    Y Luo, J Wang, R Shi, HN Liang, S Luo
    IEEE Transactions on Haptics 15 (1), 79-84 2021

  • On the use of large interactive displays to support collaborative engagement and visual exploratory tasks
    L Chen, HN Liang, J Wang, Y Qu, Y Yue
    Sensors 21 (24), 8403 2021

  • Effect of collaboration mode and position arrangement on immersive analytics tasks in virtual reality: a pilot study
    L Chen, HN Liang, F Lu, J Wang, W Chen, Y Yue
    Applied Sciences 11 (21), 10473 2021

  • Monoscopic vs. stereoscopic views and display types in the teleoperation of unmanned ground vehicles for object avoidance
    Y Luo, J Wang, HN Liang, S Luo, EG Lim
    2021 30th IEEE international conference on robot & human interactive 2021

  • An in-depth exploration of the effect of 2d/3d views and controller types on first person shooter games in virtual reality
    D Monteiro, HN Liang, J Wang, H Chen, N Baghaei
    2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020

  • Real-time detection of simulator sickness in virtual reality games based on players' psychophysiological data during gameplay
    J Wang, HN Liang, DV Monteiro, W Xu, H Chen, Q Chen
    2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct 2020

  • SwarMotion: A 3D point cloud video recording tool for classification purposes
    D Monteiro, J Wang, HN Liang, N Baghaei, A Abel
    Advanced Multimedia and Ubiquitous Engineering: MUE/FutureTech 2019 13, 190-195 2020

  • Evaluating the effects of a cartoon-like character with emotions on users' behaviour within virtual reality environments
    D Monteiro, HN Liang, J Wang, L Wang, X Wang, Y Yue
    2018 IEEE International Conference on Artificial Intelligence and Virtual 2018

MOST CITED SCHOLAR PUBLICATIONS

  • An in-depth exploration of the effect of 2d/3d views and controller types on first person shooter games in virtual reality
    D Monteiro, HN Liang, J Wang, H Chen, N Baghaei
    2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020
    Citations: 24

  • Real-time prediction of simulator sickness in virtual reality games
    J Wang, HN Liang, D Monteiro, W Xu, J Xiao
    IEEE Transactions on Games 2022
    Citations: 23

  • Effect of frame rate on user experience, performance, and simulator sickness in virtual reality
    J Wang, R Shi, W Zheng, W Xie, D Kao, HN Liang
    IEEE Transactions on Visualization and Computer Graphics 29 (5), 2478-2488 2023
    Citations: 22

  • Effect of collaboration mode and position arrangement on immersive analytics tasks in virtual reality: a pilot study
    L Chen, HN Liang, F Lu, J Wang, W Chen, Y Yue
    Applied Sciences 11 (21), 10473 2021
    Citations: 21

  • Effect of render resolution on gameplay experience, performance, and simulator sickness in virtual reality games
    J Wang, R Shi, Z Xiao, X Qin, HN Liang
    Proceedings of the ACM on Computer Graphics and Interactive Techniques 5 (1 2022
    Citations: 19

  • Evaluating the effects of a cartoon-like character with emotions on users' behaviour within virtual reality environments
    D Monteiro, HN Liang, J Wang, L Wang, X Wang, Y Yue
    2018 IEEE International Conference on Artificial Intelligence and Virtual 2018
    Citations: 19

  • Monoscopic vs. stereoscopic views and display types in the teleoperation of unmanned ground vehicles for object avoidance
    Y Luo, J Wang, HN Liang, S Luo, EG Lim
    2021 30th IEEE international conference on robot & human interactive 2021
    Citations: 14

  • In-device feedback in immersive head-mounted displays for distance perception during teleoperation of unmanned ground vehicles
    Y Luo, J Wang, R Shi, HN Liang, S Luo
    IEEE Transactions on Haptics 15 (1), 79-84 2021
    Citations: 10

  • Real-time detection of simulator sickness in virtual reality games based on players' psychophysiological data during gameplay
    J Wang, HN Liang, DV Monteiro, W Xu, H Chen, Q Chen
    2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct 2020
    Citations: 8

  • Resolution tradeoff in gameplay experience, performance, and simulator sickness in virtual reality games
    J Wang, R Shi, Z Xiao, X Qin, HN Liang
    2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and 2022
    Citations: 7

  • On the use of large interactive displays to support collaborative engagement and visual exploratory tasks
    L Chen, HN Liang, J Wang, Y Qu, Y Yue
    Sensors 21 (24), 8403 2021
    Citations: 6

  • Collaborative remote control of unmanned ground vehicles in virtual reality
    Z Li, Y Luo, J Wang, Y Pan, L Yu, HN Liang
    2022 International Conference on Interactive Media, Smart Systems and 2022
    Citations: 3

  • SwarMotion: A 3D point cloud video recording tool for classification purposes
    D Monteiro, J Wang, HN Liang, N Baghaei, A Abel
    Advanced Multimedia and Ubiquitous Engineering: MUE/FutureTech 2019 13, 190-195 2020
    Citations: 3

  • LVDIF: a framework for real-time interaction with large volume data
    J Wang, N Xiang, N Kukreja, L Yu, HN Liang
    The Visual Computer 39 (8), 3373-3386 2023
    Citations: 2