RECENT SCHOLAR PUBLICATIONS
- AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving AssistanceS Wen, S Ping, J Wang, HN Liang, X Xu, Y Yan2024 CHI Conference on Human Factors in Computing Systems: CHI'24 2024
- Omnidirectional Virtual Visual Acuity: A User-centric Visual Clarity Metric for Virtual Reality Head-mounted Displays and EnvironmentsJ Wang, R Shi, X Li, Y Wei, HN LiangIEEE Transactions on Visualization and Computer Graphics 2024
- LVDIF: a framework for real-time interaction with large volume dataJ Wang, N Xiang, N Kukreja, L Yu, HN LiangThe Visual Computer 39 (8), 3373-3386 2023
- Effect of frame rate on user experience, performance, and simulator sickness in virtual realityJ Wang, R Shi, W Zheng, W Xie, D Kao, HN LiangIEEE Transactions on Visualization and Computer Graphics 29 (5), 2478-2488 2023
- Teleoperation of a Fast Omnidirectional Unmanned Ground Vehicle in the Cyber-Physical World via a VR InterfaceY Luo, J Wang, Y Pan, S Luo, P Irani, HN LiangProceedings of the 18th ACM SIGGRAPH International Conference on Virtual 2022
- Collaborative remote control of unmanned ground vehicles in virtual realityZ Li, Y Luo, J Wang, Y Pan, L Yu, HN Liang2022 International Conference on Interactive Media, Smart Systems and 2022
- Real-time prediction of simulator sickness in virtual reality gamesJ Wang, HN Liang, D Monteiro, W Xu, J XiaoIEEE Transactions on Games 2022
- Effect of render resolution on gameplay experience, performance, and simulator sickness in virtual reality gamesJ Wang, R Shi, Z Xiao, X Qin, HN LiangProceedings of the ACM on Computer Graphics and Interactive Techniques 5 (1 2022
- Resolution tradeoff in gameplay experience, performance, and simulator sickness in virtual reality gamesJ Wang, R Shi, Z Xiao, X Qin, HN Liang2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and 2022
- In-device feedback in immersive head-mounted displays for distance perception during teleoperation of unmanned ground vehiclesY Luo, J Wang, R Shi, HN Liang, S LuoIEEE Transactions on Haptics 15 (1), 79-84 2021
- On the use of large interactive displays to support collaborative engagement and visual exploratory tasksL Chen, HN Liang, J Wang, Y Qu, Y YueSensors 21 (24), 8403 2021
- Effect of collaboration mode and position arrangement on immersive analytics tasks in virtual reality: a pilot studyL Chen, HN Liang, F Lu, J Wang, W Chen, Y YueApplied Sciences 11 (21), 10473 2021
- Monoscopic vs. stereoscopic views and display types in the teleoperation of unmanned ground vehicles for object avoidanceY Luo, J Wang, HN Liang, S Luo, EG Lim2021 30th IEEE international conference on robot & human interactive 2021
- An in-depth exploration of the effect of 2d/3d views and controller types on first person shooter games in virtual realityD Monteiro, HN Liang, J Wang, H Chen, N Baghaei2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020
- Real-time detection of simulator sickness in virtual reality games based on players' psychophysiological data during gameplayJ Wang, HN Liang, DV Monteiro, W Xu, H Chen, Q Chen2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct 2020
- SwarMotion: A 3D point cloud video recording tool for classification purposesD Monteiro, J Wang, HN Liang, N Baghaei, A AbelAdvanced Multimedia and Ubiquitous Engineering: MUE/FutureTech 2019 13, 190-195 2020
- Evaluating the effects of a cartoon-like character with emotions on users' behaviour within virtual reality environmentsD Monteiro, HN Liang, J Wang, L Wang, X Wang, Y Yue2018 IEEE International Conference on Artificial Intelligence and Virtual 2018