Nayeth Idalid Solorzano Alcivar

@espol.edu.ec

Facultad de Arte, Diseño y Comunicación Audiovisual
Escuela Superior Politécnica del Litoral

Nayeth Idalid Solorzano Alcivar
Professional with outstanding experience in Higher Research Studies and Teaching related to the areas of Education, Technologies (ICTs), Information Systems (SI), Project Management and Entrepreneurship. Also, work experience in management positions held in private and public organizations. Passionate academic, in all my duties as a professor and researcher at the university level. In research studies, my areas of interest are focused on multidisciplinary research methodology; use of technologies in children's learning and special education (research project nominated by UNESCO for the King Hamad Bin Isa Al-Khali award 2019); organizational management and business administration of technological innovation; specialized studies in high research related to usability and adoption of technologies (IS and ICTs). As an academic, I am personally passionate about guiding and motivating young generations by encouraging them as innovative entrepreneurs, supporting the development of their critic

EDUCATION

Doctor of Philosophy, Technology, and Information System. Griffith University, Australia

RESEARCH INTERESTS

Professional with outstanding experience in Higher Research Studies and Teaching related to the areas of Education, Technologies (ICTs), Information Systems (SI), Project Management and Entrepreneurship. My areas of interest are focused on multidisciplinary research methodology; use of technologies.

FUTURE PROJECTS

MIDI-AM 2.0

Evaluation and Production of educational games linked to control platforms for analysis of usability and preference of content and graphic lines that impact the creation and use of the MIDI-AM series as support for regular or inclusive education.


Applications Invited

LOLY-MIDI Inclusivo-Quevedo

Project designed by the Faculty of Art, Design and Audiovisual Communication of ESPOL (FADCOM) in conjunction with the Center for Research and Development of Innovation in Computer Systems (CIDIS). Its objective is to improve the development of social and cognitive skills in children with special educational needs through a Human-Robot-Game (HRG) platform, focusing mainly on Autism Spectrum Disorder (ASD). It is currently on evaluation to test its usefulness in children with other disabilities who attend inclusive primary schools or educational support centers.​


Applications Invited

MIDI-Musical

Usability evaluation and production of mobile platforms and applications using gamification for teaching musical initiation in children from 2 to 3 and 4 to 7 years old.


Applications Invited
32

Scopus Publications

272

Scholar Citations

10

Scholar h-index

10

Scholar i10-index

Scopus Publications

RECENT SCHOLAR PUBLICATIONS

  • Osi-Learn: A Unique Controlled Serious Game Platform for HCI-Driven Lexico-Semantic Evaluation in Early Childhood Education
    N Solórzano, L Sornoza, F Carvajal, A Marquez
    2025 International Conference on Electrical and Computer Engineering … , 2025
    2025
  • “ Gráfica Popular ” as a Pedagogical Resource: Feasibility and Contributions in Educational Settings in Guayaquil
    M Robles Granda, G Manzano Quiñonez, N Solórzano Alcívar
    Latin American Conference on Learning Technologies, 114-128 , 2025
    2025
  • Optimizing Learning Analytics in Serious Games: Reengineering the MIDI-Am Dashboard
    N Solorzano, L Sornoza, M Arce, W Macias, J Torres
    Conference on Information and Communication Technologies of Ecuador, 177-194 , 2025
    2025
  • Development of a Multi-Platform AI-Based Software Interface for the Accompaniment of Children
    I León, C Reyes, I Davila, B Puruncajas, D Paillacho, N Solorzano, ...
    Multimodal Technologies and Interaction 9 (9), 88 , 2025
    2025
    Citations: 1
  • Facial expression analysis in children with autism spectrum disorder using a refined Human-Robot-Game platform for active learning
    NI Solórzano Alcívar, DF Paillacho Chiluiza, MX Arce Sierra, ...
    Behaviour & Information Technology 44 (13), 3152-3164 , 2025
    2025
    Citations: 8
  • Social Justice and Sustainability of Peasant Family Farming
    RL Espinel, N Solórzano
    Revista Tecnológica-ESPOL 37 (1), 89-103 , 2025
    2025
    Citations: 2
  • Estrategias de diseño en la creación de personajes para videojuegos educativos infantiles: caso MIDI-Musical
    NS Alcivar, AR Zurita, EE Ríos
    grafica 13 (25), 187-199 , 2025
    2025
  • Estrategias de diseño en la creación de personajes para videojuegos educativos infantiles: caso MIDI-Musical.
    N Solórzano, H Da Park, A Rubio, E Elizalde
    Grafica: Journal of Graphic Design/Documents de Disseny Gràfic 13 (25) , 2025
    2025
  • Evaluation of an intelligent educational toy-game prototype for toddlers’ motor stimulation and learning
    NI Solorzano Alcivar, DH Park Kim, JE Canizares Pozo, MX Arce Sierra, ...
    Conference on Information and Communication Technologies of Ecuador, 345-363 , 2024
    2024
    Citations: 1
  • Methodological development and teaching skills based on ICT to improve the level of education in marginal areas of Ecuador
    N Solórzano, R Elizalde, M Arce
    Proceedings of the LACCEI international Multi-conference for Engineering … , 2024
    2024
  • Design of a Technological Platform for Teaching Children's Musical Initiation Using Gamification
    N Solorzano, L Sornoza, M Arce, J Tomala, M Mawyin
    2024 4th Interdisciplinary Conference on Electrics and Computer (INTCEC), 1-6 , 2024
    2024
    Citations: 2
  • Feasibility of using serious MIDI-AM videogames as resources in early childhood education
    N Solórzano Alcívar, LI Sornoza Quijije, G Morocho Yunga, G Pita Quito, ...
    Conference on Information and Communication Technologies of Ecuador, 429-447 , 2023
    2023
    Citations: 2
  • Advanced Metrics to Evaluate Autistic Children’s Attention and Emotions from Facial Characteristics Using a Human-Robot-Game Interface
    D Paillacho Chiluiza, N Solórzano Alcívar, M Arce Sierra, E Eras, ...
    Conference on Information and Communication Technologies of Ecuador, 234-247 , 2023
    2023
  • Characteristics Using a Human-Robot-Game
    DP Chiluiza, NS Alcívar, MA Sierra, E Eras, MF Plúas
    Information and Communication Technologies: 11th Ecuadorian Conference … , 2023
    2023
  • Metrics for a Human-Robot-Game platform to evaluate attention and emotion in children with ASD
    NS Alcivar, DP Chiluiza, MA Sierra, JT Pozo
    2022 International Conference on Electrical, Computer, Communications and … , 2022
    2022
    Citations: 3
  • Tecnologías en Educación Inclusiva para Niños con Trastorno del Espectro Autista: Experiencias de uso en economías en desarrollo
    NS Alcívar, LP Toala, JE Ramírez, EP Villamar
    Revista Ibérica de Sistemas e Tecnologias de Informação, 63-89 , 2022
    2022
    Citations: 15
  • Dominio docente de las TIC en educación 4.0 para ambientes de virtualidad infantil
    NS Alcívar, SN Jouvín, RG Salavarría
    Revista Ibérica de Sistemas e Tecnologias de Informação, 90-105 , 2022
    2022
    Citations: 2
  • Usabilidad de videojuegos educativos como herramienta del docente en la virtualidad – un modelo de evaluación
    DACG Nayeth Idalid Solórzano Alcívar , Anthony Jair Pincay Lino, Gema Nicole ...
    Medwave, Revista Médica Revisada por Pares , 2022
    2022
  • MIDI-AM, serious games for children as supporting tools in educational virtuality for marginal areas of high vulnerability
    EER Nayeth Solórzano Alcívar, Kenya Quinto Veloz , Samuel Valarezo Risso
    20th LACCEI International Multi-Conference forEngineering, Education … , 2022
    2022
  • Educational Digital Games Evaluation as a Teaching Support Tool in Academic Virtuality
    NI Solorzano Alcivar, AJ Pincay Lino, GN Toapanta Cedeno, ...
    Proceedings of the 7th International Conference on Information and Education … , 2022
    2022
    Citations: 3

MOST CITED SCHOLAR PUBLICATIONS

  • Developing a dashboard for monitoring usability of educational games apps for children
    NIS Alcivar, DC Gallego, LS Quijije, MM Quelal
    Proceedings of the 2019 2nd International Conference on Computers in … , 2019
    2019
    Citations: 33
  • LOLY 1.0: a proposed human-robot-game platform architecture for the engagement of children with autism in the learning process
    DF Paillacho Chiluiza, NI Solorzano Alcivar, JS Paillacho Corredores
    International conference on systems and information sciences, 225-238 , 2020
    2020
    Citations: 22
  • MIDI-AM model to identify a methodology for the creation of innovative educational digital games: a proposed serious game methodology based on university research experiences
    NIS Alcivar, ESE Rios, DAC Gallego, DHP Kim, LIS Quijije
    Improving University Reputation Through Academic Digital Branding, 133-167 , 2021
    2021
    Citations: 21
  • Evolución de Videojuegos y su Línea Gráfica _ un enfoque entre la Estética y la Tecnología _
    N Solórzano Alcívar, S Moscoso Poveda, E Elizalde Ríos
    Ñawi: arte diseño comunicación 3, 125-145 , 2019
    2019
    Citations: 17
  • Tecnologías en Educación Inclusiva para Niños con Trastorno del Espectro Autista: Experiencias de uso en economías en desarrollo
    NS Alcívar, LP Toala, JE Ramírez, EP Villamar
    Revista Ibérica de Sistemas e Tecnologias de Informação, 63-89 , 2022
    2022
    Citations: 15
  • Adoption of children’s educational video games monitored with dashboards in the cloud
    NI Solorzano, LI Sornoza, DA Carrera
    RISTI-Revista Iberica de Sistemas e Tecnologias de Informacao 19, 146-160 , 2019
    2019
    Citations: 15
  • Effectiveness of using pluralist methodology in information system adoption studies: Position paper: Is qualitative—Quantitative method
    NI Solorzano, L Sanzogni, L Houghton
    Asia-Pacific World Congress on Computer Science and Engineering, 1-6 , 2014
    2014
    Citations: 15
  • Metodologías de enseñanza para la educación infantil apoyado en el uso de herramientas tecnológicas interactivas
    N Solórzano
    2009
    Citations: 15
  • Técnicas de investigación y documentación
    N Solorzano
    Guayquil-Ecuador , 2003
    2003
    Citations: 14
  • Understanding subjective aspects in the use of human computer interface for government information systems: a reflexive analysis
    NIS Alcivar, L Houghton, L Sanzogni
    Proceedings of the 2017 international conference on computer science and … , 2017
    2017
    Citations: 10
  • Facial expression analysis in children with autism spectrum disorder using a refined Human-Robot-Game platform for active learning
    NI Solórzano Alcívar, DF Paillacho Chiluiza, MX Arce Sierra, ...
    Behaviour & Information Technology 44 (13), 3152-3164 , 2025
    2025
    Citations: 8
  • Visual metrics for educational videogames linked to socially assistive robots in an inclusive education framework
    NI Solorzano Alcivar, LC Herrera Paltan, LR Lima Palacios, ...
    Perspectives and Trends in Education and Technology: Selected Papers from … , 2021
    2021
    Citations: 8
  • La Pandemia de Covid y Los Migrantes: una Agenda de Diez Puntos Para Mitigar el Desastre en Curso
    P Taran, NS Alcívar
    COMPENDIUM: Cuadernos de Economía y Administración 8 (1), 1-24 , 2021
    2021
    Citations: 8
  • tecnicas de recolección de datos
    N Solorzano
    Guayaquil Ecuador , 2003
    2003
    Citations: 8
  • Fuzzy QCA applicability for a refined selection of drivers affecting IS adoption: The case for Ecuador
    NIS Alcivar, L Sanzogni, L Houghton
    2016 IEEE Latin American Conference on Computational Intelligence (LA-CCI), 1-6 , 2016
    2016
    Citations: 7
  • Improving university reputation through academic digital branding
    AD Del Pino, N Lloret Romero
    IGI Global , 2020
    2020
    Citations: 5
  • Statistical representations of a dashboard to monitor educational videogames in natural language
    NI Solorzano Alcivar, R Loor Zambrano, S Gonzabay Yagual, ...
    SHS Web of Conferences 77, 05003 , 2020
    2020
    Citations: 5
  • Aplicación de Mapas Mentales y Creatividad para la Educación en Emprendimiento
    N Solórzano
    Ecuador , 2009
    2009
    Citations: 5
  • MIDI-AM videogame usability in virtual learning as a digital pedagogical tool in emerging economies
    NIS Alcivar, EFM Cabezas, ESE Rios
    International Journal of Online Pedagogy and Course Design (IJOPCD) 12 (2), 1-15 , 2022
    2022
    Citations: 4
  • Applying qca with fuzzy logic to generate a refined set of factors for information systems adoption: The case of public ecuadorian organization, an example of is adoption in …
    NIS Alcivar, L Sanzogni, L Houghton
    INTERNATIONAL JOURNAL OF ONLINE AND BIOMEDICAL ENGINEERING 15 (3), 33-46 , 2019
    2019
    Citations: 4