Asmoro Nurhadi Panindias

@isi-ska.ac.id

Fakultas Seni Rupa dan Desain
Institut Seni Indonesia Surakarta



                 

https://researchid.co/panindias

EDUCATION

Visual Communication Design

RESEARCH INTERESTS

Desain Komunikasi Visual, Graphic Design, Multimedia, Brand Identity, Typography

1

Scopus Publications

160

Scholar Citations

6

Scholar h-index

5

Scholar i10-index

Scopus Publications

  • 3D puppets animation for encouraging character education and culture preservation in Surakarta
    Blue Eyes Intelligence Engineering and Sciences Engineering and Sciences Publication - BEIESP
    The creation of this art is an effort to preserve traditional arts, especially wayang kulit (shadow puppets) and as a medium for character education for the younger generation as a solution to the phenomenon of increasingly intense globalization in the present, wherein the increasingly fragile condition of the nation's morality with the increasingly hedonism and individualistic culture of life in the younger generation in Surakarta. This art creation research method is descriptive qualitative located in the Surakarta and surrounding areas, data sources include the puppet show itself, literature, and competent informants and related art creation. Stages of analysis from various sources resulting from information from both the literature review and interviews were conducted using an interactive model, where each component of the analysis included the stages of data collection, data reduction, presentation and conclusion drawing. Next is the process of designing puppet show art with a collaboration of 3Dimensi animation through several stages, namely: Envisioning Phase, Planning Phase, Developing Phase, Stabilizing Phase, and Deploying Phase. Stages of wayang kulit story selection are adjusted to the segmentation of the younger generation of viewers and the current state of society in the community, the drafting of customized shadow puppet performances and collaborations with 3Dimensional Animation technology, and the selection and design of prototypes of wayang kulit figures as intermediary characters. puppet animation 3D dimensions.

RECENT SCHOLAR PUBLICATIONS

  • Instagram filter with AR technology as an innovation for introducing fauna to Generation Z in Indonesia
    SD Albani, A Rachman, AN Panindias
    Jurnal Inovasi Teknologi Pendidikan 11 (1), 24-34 2024

  • Educational Media Of Ancient History Through Interactive, Evocative, And Interactive Display Design For Sangiran Museum Krikilan Cluster
    TP Utomo, SH Heriwati, H Laksani, NRACD Atmaja, BH Prilosadoso, ...
    International Journal of Educational Research and Social Sciences (IJERSC) 5 2024

  • Buku Eduwisata Arca Stambha Berbasis Augmented Reality Sebagai Promosi Wisata Gedung Koleksi Candi Bumiayu PALI Sumatera Selatan
    S Sartika, AN Panindias
    CITRAWIRA: Journal of Advertising and Visual Communication 4 (2), 213-236 2023

  • Implementasi Prinsip Animasi dalam Gerak Personifikasi Tokoh di Film Animasi Lakontara
    RRPA Putra, AN Panindias
    CITRAWIRA: Journal of Advertising and Visual Communication 4 (1), 19-42 2023

  • Tipografi Digital yang Mudah dan Menyenangkan Berbasis Filter Instagram
    AC Kirana, A Rachman, AN Panindias
    Jurnal Teknik Informatika Dan Desain Komunikasi Visual 2 (1), 1-11 2023

  • Augmented Reality-Based Digital Filters as Restrictions on Plastic Consumption Public Service Advertisements
    CB Paramarta, A Rachman, AN Panindias
    Journal of Computer Science and Visual Communication Design 7 (2), 123-133 2022

  • RELIEF CANDI CETHO DALAM KEMASAN ANUGERAH SNACK SEBAGAI MEDIA PROMOSI PRODUK OLAHAN UBI KHAS KARANGANYAR
    L WIJAYA
    ISI Surakarta 2022

  • MENINGKATKAN CITRA MEREK “ALAMANDA CAKE DAN SNACK” MELALUI PERANCANGAN IDENTITAS VISUAL DAN PROMOSI
    A MASRURI
    ISI Surakarta 2022

  • Edukasi Peran Hak Asasi Manusia di Era Digital Lewat Filter Augmented Reality (AR) Instagram
    R Aqviriyoso, A Rachman, AN Panindias
    Jurnal Ilmu Komputer dan Desain Komunikasi Visual (JIKDISKOMVIS) 7 (1) 2022

  • PERANCANGAN IDENTITAS VISUAL DAN PROMOSI MUSEUM KERIS NUSANTARA
    Z HAMZAH
    ISI Surakarta 2022

  • RANCANG FILTER AUGMENTED REALITY INSTAGRAM UNTUK EDUKASI KESEHATAN MENTAL DI KALA PANDEMI
    J Kausad, A Rachman, A Nurhadi
    Sanggitarupa 2 (1), 27-36 2022

  • STRATEGI KONTEN MEDIA SOSIAL SURAKARSTAGE SEBAGAI MEDIA PROMOSI SENI PERTUNJUKAN DI SURAKARTA
    BE ANGGA
    ISI Surakarta 2022

  • ENVIRONMENTAL GRAPHIC DESIGN MUSEUM KERETA API AMBARAWA SEBAGAI UPAYA MENDUKUNG LANDMARK KOTA AMBARAWA
    VADI KRISTANTO
    ISI Surakarta 2022

  • Pemanfaatan AugmentedReality (AR) sebagai Media Promosi Iklan Produk Susu Kedelai Berbasis Filter Instagram
    A Rachman, AN Panindias
    Journal of Computer Science and Visual Communication Design 6 (2), 119-126 2021

  • Utilization of Augmented Reality (AR) as a Media for Promotion of Soy Milk Product Advertisements Based on Instagram Filters
    Sartika, A Rachman, AN Panindias
    Jurnal Ilmu Komputer dan Desain Komunikasi Visual (JIKDISKOMVIS) 6 (2), 119 2021

  • PERANCANGAN ENVIRONMENT GRAPHIC DESIGN DAN MEDIA PROMOSI SENTRA INDUSTRI TENUN IKAT TROSO DI JEPARA
    LI Baihaqi
    Institit Seni Indonesia Surakarta 2021

  • DESTINATIOAN BRANDING DESA WISATA LIANGAN MELALUI DESAIN KOMUNIKASI VISUAL
    R Abdurrahman
    Institit Seni Indonesia Surakarta 2021

  • Desain Antar Muka Aplikasi Wisata dan Transportasi Sebagai Media Promosi Pariwisata di Surakarta
    F Nashih, AN Panindias
    CITRAWIRA: Journal of Advertising and Visual Communication 2 (1), 67-85 2021

  • Aplikasi “SINAGUNA” Agenda Acara Dan Pelatihan Keterampilan Sebagai Upaya Mengurangi Banyaknya Pengangguran Usia Muda
    AN Panindias, MC Huda
    2020

  • STRATEGI KREATIF KARYA PEMENANG ADSTUDENT AWARD PINASTHIKA KREATIF FESTIVAL 2015
    O Krisnawati, AN Panindias
    CITRAWIRA: Journal of Advertising and Visual Communication 1 (1), 84-106 2020

MOST CITED SCHOLAR PUBLICATIONS

  • Animasi Kartun Dari Analog Sampai Digital
    RA Sugihartono, B Herryprilosadoso, AN Panindias
    Indeks, Jakarta 1, 250 2010
    Citations: 50

  • Identitas Visual dalam Destination Branding Kawasan Ngarsopuro
    AN Panindias
    Acintya 6 (2) 2014
    Citations: 21

  • Aspects of visual communication design in animated learning media for early childhood and kindergarten
    A Rosmiati, RA Kurniawan, BH Prilosadoso, AN Panindias
    International Journal of Social Sciences 3 (1), 122-126 2020
    Citations: 18

  • Media Promosi Edukasi Sejarah Melalui Perancangan Karakter Visual Singo Ulung Bondowoso
    VT Guizar
    INSTITUT SENI INDONESIA (ISI) SURAKARTA 2019
    Citations: 13

  • 3D Puppets Animation for Encouraging Character Education and Culture Preservation in Surakarta
    SH Heriwati, BH Prilosadoso, B Pujiono, Suwondo, AN Panindias
    International Journal of Engineering and Advanced Technology (IJEAT) 9 (1 2019
    Citations: 11

  • Gaya Ilustrasi Semi Realis dalam Perancangan Buku Ilustrasi dan Promosi Sejarah Gerbong Maut Bondowoso
    A Wakik
    Institut Seni Indonesia (ISI) Surakarta 2019
    Citations: 6

  • Hanoman's 2D Animated Character in Ramayana Wayang Story
    SH Heriwati, B Pujiono, AN Panindias, S Suwondo, BH Prilosadoso
    International Journal of Social Sciences and Humanities 4 (3), 168-174 2020
    Citations: 4

  • Edukasi Peran Hak Asasi Manusia di Era Digital Lewat Filter Augmented Reality (AR) Instagram
    R Aqviriyoso, A Rachman, AN Panindias
    Jurnal Ilmu Komputer dan Desain Komunikasi Visual (JIKDISKOMVIS) 7 (1) 2022
    Citations: 3

  • Desain Antar Muka Aplikasi Wisata dan Transportasi Sebagai Media Promosi Pariwisata di Surakarta
    F Nashih, AN Panindias
    CITRAWIRA: Journal of Advertising and Visual Communication 2 (1), 67-85 2021
    Citations: 3

  • Perancangankampanye Keselamatan Pendakiandalam Gerakan Salam Safety Di Gunung Lawu Jalur Cemoro Sewu
    SN Indrawan
    ISI SURAKARTA 2020
    Citations: 3

  • Perancangan Ulang Corporate Identity Rumah Batik “Anto Djamil” Di Sokaraja dengan Pendekatan Motif Lumbon
    RDWIS ASTUTI
    FAKULTAS SENI RUPA DAN DESAIN 2018
    Citations: 3

  • Keris Magic Book Sebagai Pengenalan Keris Kepada Remaja
    AN Panindias
    Ornamen 11 (2) 2014
    Citations: 3

  • Augmented Reality-Based Digital Filters as Restrictions on Plastic Consumption Public Service Advertisements
    CB Paramarta, A Rachman, AN Panindias
    Journal of Computer Science and Visual Communication Design 7 (2), 123-133 2022
    Citations: 2

  • Pemanfaatan AugmentedReality (AR) sebagai Media Promosi Iklan Produk Susu Kedelai Berbasis Filter Instagram
    A Rachman, AN Panindias
    Journal of Computer Science and Visual Communication Design 6 (2), 119-126 2021
    Citations: 2

  • Kesenian Dongkrek Sebagai Ide Kreatif Perancangan Visual Branding Dan Promosi Event Sepasma (Sepasar Ing Madiun)
    AN Panindias
    Texture: Art and Culture Journal 2 (2), 84-97 2019
    Citations: 2

  • Konsep Penyutradaraan Televisi Kreatif melalui Pendekatan Unsur Lokal Nusantara
    DB Rembulan, AN Panindias
    Jurnal Capture 7 (1), 37-46 2015
    Citations: 2

  • Perancangan Informasi Keris Berupa Multimedia Interaktif Berbasis Kiosk
    AN Panindias
    Jurusan Seni Media Rekam Fakultas Seni Rupa dan Desain ISI Surakarta 2012
    Citations: 2

  • Tipografi Digital yang Mudah dan Menyenangkan Berbasis Filter Instagram
    AC Kirana, A Rachman, AN Panindias
    Jurnal Teknik Informatika Dan Desain Komunikasi Visual 2 (1), 1-11 2023
    Citations: 1

  • RANCANG FILTER AUGMENTED REALITY INSTAGRAM UNTUK EDUKASI KESEHATAN MENTAL DI KALA PANDEMI
    J Kausad, A Rachman, A Nurhadi
    Sanggitarupa 2 (1), 27-36 2022
    Citations: 1

  • STRATEGI KREATIF KARYA PEMENANG ADSTUDENT AWARD PINASTHIKA KREATIF FESTIVAL 2015
    O Krisnawati, AN Panindias
    CITRAWIRA: Journal of Advertising and Visual Communication 1 (1), 84-106 2020
    Citations: 1