@amity.edu
Associate Professor
Amity University Noida Uttar Pradesh, Greater Noida Campus
Dr. Girish Paliwal has more than 21 years of academic & teaching and research experience. He has qualification PhD(IT) , SET, M.Tech(IT), MCA. He has various certifications from the global leaders like Oracle Cloud Data Management 2022 Foundations Certified Associate, Oracle Cloud Infrastructure 2022 Certified Foundations Associate, CyberOps Associate, CCNA: Introduction to Networks, CCNA: Switching, Routing, and Wireless Essentials, CCNA: Enterprise Networking, Security, and Automation and many more
During his academic career, he has held various positions such as member of Board of Studies, Head of examination etc. He has appointed as paper setter and an external examiner for the viva-voce exams of B.Tech / M.Tech, MCA students of various universities. He has provided the guidance to the projects and Internship. He has published various research papers in national and international.
Ph.D. (IT), M. Tech. (IT), B Level (MCA), UGC SET
OCP-JAVA SE-11 Developer, OCDM Associate,
OCI Foundation Associate & Architect Associate
Certified Instructor of ORACLE Cloud and JAVA
CCNA R&S, CCNA Security, CCNA CyberOps Associate
Certified Instructor of CISCO Netacad
Computer Networks and Communications, Computer Science Applications, Artificial Intelligence, Computer Science
Scopus Publications
Scholar Citations
Scholar h-index
Scholar i10-index
Girish Paliwal, Ashish Kumar, Kanta Prasad Sharma, Deepshika Bhargava, and Vijay Mohan Shrimal
Springer Science and Business Media LLC
Parveen Badoni, Manoj Wadhwa, Vijay Mohan Shrimal, and Girish Paliwal
IEEE
Health problems resulting from muscle tension not only cause discomfort for the individual but also place a heavy load on healthcare systems. One of the main reasons for medical visits to the doctor and associated costs is musculoskeletal disorders. Musculoskeletal disorders significantly affect individual wellbeing and impose a considerable burden on healthcare systems. Proactively addressing posture issues might potentially alleviate pressure on muscles and healthcare resources while also improving the quality of life for a great number of people. To address modern posture issues, innovative, easily obtainable, and cutting-edge technology is the answer. The MSD empowers users to improve posture and reduce muscle tension by integrating sensors, data processing, and real-time feedback. It offers a customized approach and serves a broad spectrum of customers, including athletes, office professionals, and students.
Nongmeikapam Thoiba Singh, Girish Paliwal, Vijay Mohan Shrimal, Parul Datta, Manoj Wadhwa, Kunal Chauhan, and Sonu Kumar
IEEE
One particular kind of UAV that is frequently employed for searching and rescue, reconnaissance, and other purposes is the quadcopter. To reduce the amount of human oversight during quadcopter navigation, an obstacle avoidance system is required. With obstacle dimension information, obstacle avoidance systems can be designed to select avoidance paths. Energy efficiency must be taken into account while determining the avoidance direction of quadcopter flights due to power limits. The obstacle avoidance system in this study assesses an object’s dimensions, energy consumption, and distance from the quadcopter before determining which direction to avoid it-upward, leftward, or rightward. The quadcopter navigates in a three-dimensional environment. With 98.7% accuracy and 0.0062 s of computing time, KNN (K-Nearest Neighbor) generates effective avoidance judgments. According to the simulation, the quadcopter may arrive at the desired location without running into any stationary obstructions. When impediments are detected, the quadcopter can also select the most effective avoidance direction.
Girish Paliwal, Kanta Prasad Sharma, Raghav Mehra, Vijay Mohan Shrimal, Manoj Kumar Pandey, and Harsh Vijay
IEEE
At this time, the rapid integration of Augmented Reality (AR) across various industries, including shopping, marketing, communication, gaming, and education. The rise of augmented reality is due to its optimized performance without requiring tremendous computational power, ease of access and functionality, as well as being user-friendly. This research explores the growing demand for AR in the educational sector, particularly its potential to revolutionize traditional classroom teaching by offering an engaging and interactive learning experience. The research focuses on the development and analysis of an AR application prototype specifically designed for kindergarten education. The AR application supports the study's findings that AR applications have a significant impact on enhancing the quality of instruction. By providing near real-life experiences, AR is posited as a key instrument in the future of educational technology, offering a compelling alternative to conventional methods of instruction. The results analysis shows the promising role of AR in creating a fun, interactive, and effective learning environment.
Vijay Mohan Shrimal, Girish Paliwal, Madan Lal Saini, Mamta Sharma, Manoj Wadhwa, and Parveen Badoni
IEEE
An Augmented Reality (AR) maze game exploiting sound systematized concepts such as marker- based tracking, augmented reality and immersive graphics was developed. The main goal of this is to demonstrate tracker-based movement mechanics in video games by overlaying various mazes over real world environments through AR. This paper employs unique game and movement mechanics with the aim of increasing user interaction and immersion hence creating a hybrid of the digital and a physical world. The game's quest for greater realism aligns with emerging technologies like Virtual Reality (VR), Augmented Reality (AR), or Extended Reality (XR) which focus on integrating digital objects into the physical domain. This paper, therefore, aims to make its contribution towards better understanding and improvement of video gaming experiences based on AR particularly in terms of building believable as well as interactive environments. It also fulfills the informative research on Augmented Reality understanding and improvement gaming phases.
Girish Paliwal, Kanta Prasad Sharma, Vijay Mohan Shrimal, Deepshikha Bhargava, and Ashish Kumar
IEEE
In today’s world, data is money and privacy lie at the apex of our system. There has been a cat and mouse game between the good guys and bad guys. Steganography is a process of hiding any confidential data, it must be any document or image file that we don't want to disclose with any third person in an image or video file. There are tons of encryption mechanisms like DES, 3DES, AES, RSA and so on. Most of these fail against attacks like KPA (Known Plain Text Attack), Known Ciphertext Attack, Brute force, etc. In steganography when creating an application, the application needs many different things. Like some applications need a small secret message to hide in an image or some applications need extra pixels of the images so the secret message can properly hide. This paper intends to give a brief discussion about steganography process and how to use it and which steganography technique is more suitable. This paper focus on implementing a Text-to-image Encryption mechanism in conjunction with AES-256 to gain 2 factored encryption which makes it difficult for the attacker to break the cypher text.
Vijay Mohan Shrimal, Girish Paliwal, Kanta Prasad Sharma, Deepshikha Bhargava, and Ashish Kumar
IEEE
An online cloud-based Examination Framework is a web application in which the user can try an online exam. Through a web browser, the user can search for an exam for a particular subject that they want to improve. Users can also review their earlier exams and learn and improve their mistakes. The user can login using his/her account details of interest, or modern users can set up an account exceptionally rapidly using the enrollment strategy. They ought to grant the subtle elements of their title, contact and their level of education.
Kanta Prasad Sharma, Girish Paliwal, Deepshikha Bhargava, Vijay Mohan Shrimal, and Ashish Kumar
IEEE
Girish Paliwal, Kanta Prasad Sharma, Swapnesh Taterh, and Saiyam Varshney
IEEE
Now, most electronic devices are connected to the internet via wired or wireless networks. This is very widespread networking terminology known as the internet of things (IoT), every internet networking device connects to the backbone networking server. If this backbone network route is congested then IoT devices are suffered from their services and all these things are lacking in performance. The high throughput and low latency internet services are required for each device to do well. There are a number of reasons behind the internet speed. The most important reasons are that the TCP/IP protocol does not completely use the actual channel bandwidth and congestion occurrence during the data transmission. The occurrence of congestion attracts research to find new innovative ways of avoiding congestion or making a congestion free network. Researchers are trying to develop a more effective and efficient congestion control algorithm to solve the congestion situation. The different bandwidth of communication medium used by the computer network that's why not gets the maximum throughput. The TCP congestion control algorithm can make the server congestion free and provide reliable data communication. In this paper, we are analysis different congestion control algorithm as TCP New Reno, TCP BIC, and hybrid TCP Illinois on the basis of different parameters with The suggested fresh TCP ACC congestion control algorithm is based on the TCP BIC congestion control algorithm which demonstrates slightly better outcomes compared to the real TCP BIC algorithm.
Girish Paliwal and Swapnesh Taterh
Springer Singapore
Girish Paliwal, Ankur Prakash Mudgal, and Swapnesh Taterh
Springer India