Desain Komunikasi Visual, Graphic Design, Multimedia, Brand Identity, Typography
1
Scopus Publications
272
Scholar Citations
8
Scholar h-index
6
Scholar i10-index
Scopus Publications
3D puppets animation for encouraging character education and culture preservation in Surakarta Sri Hesti Heriwati, Basnendar Herry Prilosadoso, Bagong Pujiono, Suwondo Suwondo, Asmoro Nurhadi Panindias International Journal of Engineering and Advanced Technology, 2019 The creation of this art is an effort to preserve traditional arts, especially wayang kulit (shadow puppets) and as a medium for character education for the younger generation as a solution to the phenomenon of increasingly intense globalization in the present, wherein the increasingly fragile condition of the nation's morality with the increasingly hedonism and individualistic culture of life in the younger generation in Surakarta. This art creation research method is descriptive qualitative located in the Surakarta and surrounding areas, data sources include the puppet show itself, literature, and competent informants and related art creation. Stages of analysis from various sources resulting from information from both the literature review and interviews were conducted using an interactive model, where each component of the analysis included the stages of data collection, data reduction, presentation and conclusion drawing. Next is the process of designing puppet show art with a collaboration of 3Dimensi animation through several stages, namely: Envisioning Phase, Planning Phase, Developing Phase, Stabilizing Phase, and Deploying Phase. Stages of wayang kulit story selection are adjusted to the segmentation of the younger generation of viewers and the current state of society in the community, the drafting of customized shadow puppet performances and collaborations with 3Dimensional Animation technology, and the selection and design of prototypes of wayang kulit figures as intermediary characters. puppet animation 3D dimensions.
RECENT SCHOLAR PUBLICATIONS
Satwa Eksotik sebagai Ciri Khas Identitas Visual dan Media Promosi untuk Taman Satwa Kemuning Karanganyar W Mintarso, AN Panindias CITRAWIRA: Journal of Advertising and Visual Communication 6 (2), 180-194 , 2025 2025 Citations: 1
Kampanye Seni Berkelanjutan Melalui Teknik Cetak Risograph pada Acara Seni “Risocycle Vol. 3: Risograff” BA Firdaus, AN Panindias Jurnal Manajemen Pendidikan dan Ilmu Sosial (JMPIS) 6 (3), 2245 - 2260 , 2025 2025
Media Edukasi Sejarah Legiun Kavaleri Mangkunegaran untuk Anak Melalui Kolaborasi Penciptaan Karya Tembang Dolanan dengan Ilustrasi BH Prilosadoso, B Pandanwangi, IS Pravitasari, H Laksani, ... CARONG: Jurnal Pendidikan, Sosial dan Humaniora 2 (1), 244-255 , 2025 2025
The Mascot of the Nusantara Keris Museum as a Socio-Cultural Symbol W Wirantoni, AN Panindias Jurnal Ilmu Sosial Mamangan 13 (2), 144-152 , 2024 2024
Pembuatan AR Filter Topeng Unik Dengan Metode Adie C Feriana, A Rachman, AN Panindias Visual Heritage: Jurnal Kreasi Seni dan Budaya 6 (3), 494-503 , 2024 2024
Instagram filter with AR technology as an innovation for introducing fauna to Generation Z in Indonesia SD Albani, A Rachman, AN Panindias Jurnal Inovasi Teknologi Pendidikan 11 (1), 24-34 , 2024 2024 Citations: 1
Educational media of ancient history through interactive, evocative, and interactive display design for Sangiran museum Krikilan cluster TP Utomo, SH Heriwati, H Laksani, N Atmaja, BH Prilosadoso, ... International Journal of Educational Research & Social Sciences 5 (1), 139-144 , 2024 2024 Citations: 1
Buku Eduwisata Arca Stambha Berbasis Augmented Reality Sebagai Promosi Wisata Gedung Koleksi Candi Bumiayu PALI Sumatera Selatan S Sartika, AN Panindias CITRAWIRA: Journal of Advertising and Visual Communication 4 (2), 213-236 , 2023 2023
Implementasi prinsip animasi dalam gerak personifikasi tokoh di film animasi Lakontara RRPA Putra, AN Panindias CITRAWIRA: Journal of Advertising and Visual Communication 4 (1), 19-42 , 2023 2023 Citations: 4
Tipografi Digital yang Mudah dan Menyenangkan Berbasis Filter Instagram AC Kirana, A Rachman, AN Panindias Jurnal Teknik Informatika dan Desain Komunikasi Visual 2 (1), 1-11 , 2023 2023 Citations: 1
Augmented Reality-Based Digital Filters as Restrictions on Plastic Consumption Public Service Advertisements CB Paramarta, A Rachman, AN Panindias Journal of Computer Science and Visual Communication Design 7 (2), 123-133 , 2022 2022 Citations: 3
RELIEF CANDI CETHO DALAM KEMASAN ANUGERAH SNACK SEBAGAI MEDIA PROMOSI PRODUK OLAHAN UBI KHAS KARANGANYAR L WIJAYA ISI Surakarta , 2022 2022
MENINGKATKAN CITRA MEREK “ALAMANDA CAKE DAN SNACK” MELALUI PERANCANGAN IDENTITAS VISUAL DAN PROMOSI A MASRURI ISI Surakarta , 2022 2022
Edukasi Peran Hak Asasi Manusia di Era Digital Lewat Filter Augmented Reality (AR) Instagram R Aqviriyoso, A Rachman, AN Panindias Jurnal Ilmu Komputer dan Desain Komunikasi Visual (JIKDISKOMVIS) 7 (1) , 2022 2022 Citations: 8
PERANCANGAN IDENTITAS VISUAL DAN PROMOSI MUSEUM KERIS NUSANTARA Z HAMZAH ISI Surakarta , 2022 2022
Rancang filter augmented reality Instagram untuk edukasi kesehatan mental di kala pandemi J KAUSAD, A RACHMAN, A NURHADI Sanggitarupa 2 (1), 27-36 , 2022 2022 Citations: 2
STRATEGI KONTEN MEDIA SOSIAL SURAKARSTAGE SEBAGAI MEDIA PROMOSI SENI PERTUNJUKAN DI SURAKARTA BE ANGGA ISI Surakarta , 2022 2022
ENVIRONMENTAL GRAPHIC DESIGN MUSEUM KERETA API AMBARAWA SEBAGAI UPAYA MENDUKUNG LANDMARK KOTA AMBARAWA VADI KRISTANTO ISI Surakarta , 2022 2022
Pemanfaatan AugmentedReality (AR) sebagai Media Promosi Iklan Produk Susu Kedelai Berbasis Filter Instagram A Rachman, AN Panindias Journal of Computer Science and Visual Communication Design 6 (2), 119-126 , 2021 2021 Citations: 9
Utilization of Augmented Reality (AR) as a Media for Promotion of Soy Milk Product Advertisements Based on Instagram Filters Sartika, A Rachman, AN Panindias Jurnal Ilmu Komputer dan Desain Komunikasi Visual (JIKDISKOMVIS) 6 (2), 119 … , 2021 2021
MOST CITED SCHOLAR PUBLICATIONS
Animasi kartun dari analog sampai digital AS Ranang, H Basnendar, NP Asmoro Jakarta: Indeks , 2010 2010.0 Citations: 75
Animasi Kartun Dari Analog Sampai Digital RA Sugihartono, B Herryprilosadoso, AN Panindias Indeks, Jakarta 1, 250 , 2010 2010.0 Citations: 51
Aspects of visual communication design in animated learning media for early childhood and kindergarten A Rosmiati, RA Kurniawan, BH Prilosadoso, AN Panindias International Journal of Social Sciences 3 (1), 122-126 , 2020 2020.0 Citations: 31
Identitas Visual Dalam Destination Branding Kawasan Ngarsopuro AN Panindias Acintya 6 (2) , 2014 2014.0 Citations: 19
3D Puppets Animation for Encouraging Character Education and Culture Preservation in Surakarta SH Heriwati, BH Prilosadoso, B Pujiono, Suwondo, AN Panindias International Journal of Engineering and Advanced Technology (IJEAT) 9 (1 … , 2019 2019.0 Citations: 13
Media Promosi Edukasi Sejarah Melalui Perancangan Karakter Visual Singo Ulung Bondowoso VT Guizar, AN Panindias TEXTURE Art and Culture Journal 2 (1), 74-83 , 2019 2019.0 Citations: 11
Pemanfaatan AugmentedReality (AR) sebagai Media Promosi Iklan Produk Susu Kedelai Berbasis Filter Instagram A Rachman, AN Panindias Journal of Computer Science and Visual Communication Design 6 (2), 119-126 , 2021 2021.0 Citations: 9
Edukasi Peran Hak Asasi Manusia di Era Digital Lewat Filter Augmented Reality (AR) Instagram R Aqviriyoso, A Rachman, AN Panindias Jurnal Ilmu Komputer dan Desain Komunikasi Visual (JIKDISKOMVIS) 7 (1) , 2022 2022.0 Citations: 8
Perancangankampanye Keselamatan Pendakiandalam Gerakan Salam Safety Di Gunung Lawu Jalur Cemoro Sewu I SN ISI SURAKARTA , 2020 2020.0 Citations: 8
Gaya Ilustrasi Semi Realis dalam Perancangan Buku Ilustrasi dan Promosi Sejarah Gerbong Maut Bondowoso A Wakik TUGAS AKHIR FAKULTAS SENI RUPA DAN DESAIN INSTITUT SENI INDONESIA SURAKARTA , 2019 2019.0 Citations: 6
Panindias.(2010) R Sugihartono, H Prilosadoso, A Nurhadi Animasi Kartun: Dari Analog Sampai Digital. Yogyakarta: Indeks , 0 Citations: 5
Implementasi prinsip animasi dalam gerak personifikasi tokoh di film animasi Lakontara RRPA Putra, AN Panindias CITRAWIRA: Journal of Advertising and Visual Communication 4 (1), 19-42 , 2023 2023.0 Citations: 4
Hanoman's 2D Animated Character in Ramayana Wayang Story SH Heriwati, B Pujiono, AN Panindias, S Suwondo, BH Prilosadoso International Journal of Social Sciences and Humanities 4 (3), 168-174 , 2020 2020.0 Citations: 4
Augmented Reality-Based Digital Filters as Restrictions on Plastic Consumption Public Service Advertisements CB Paramarta, A Rachman, AN Panindias Journal of Computer Science and Visual Communication Design 7 (2), 123-133 , 2022 2022.0 Citations: 3
Desain Antar Muka Aplikasi Wisata dan Transportasi Sebagai Media Promosi Pariwisata di Surakarta F Nashih, AN Panindias CITRAWIRA: Journal of Advertising and Visual Communication 2 (1), 67-85 , 2021 2021.0 Citations: 3
Perancangan Ulang Corporate Identity Rumah Batik Anto Djamil di Sokaraja Dengan Pendekatan Motif Lumbon RDS Astuti Skripsi , 2018 2018.0 Citations: 3
Rancang filter augmented reality Instagram untuk edukasi kesehatan mental di kala pandemi J KAUSAD, A RACHMAN, A NURHADI Sanggitarupa 2 (1), 27-36 , 2022 2022.0 Citations: 2
STUDI PENCIPTAAN KARYA SENI INSTALASI “MARI KITA…!” SD Isnanta, MS Zarkasi, AN Panindias Brikolase: Jurnal Kajian Teori, Praktik dan Wacana Seni Budaya Rupa 12 (2 … , 2020 2020.0 Citations: 2
Virtual Reality 360 Dalam Pengenalan Studio Seni Di Institut Seni Indonesia Surakarta A Panindias, CY Rahmad Surakarta: Institut Seni Indonesia (Isi) Surakarta , 2019 2019.0 Citations: 2
Perancangan Informasi Keris Berupa Multimedia Interaktif Berbasis Kiosk AN Panindias Acintya 1 (1) , 2009 2009.0 Citations: 2