Khaerudin

@stitpemalang.ac.id

Pendidikan Islam Anak Usia Dini
Sekolah Tinggi Ilmu Tarbiyah Pemalang



                 

https://researchid.co/khaerudin
16

Scopus Publications

31

Scholar Citations

3

Scholar h-index

2

Scholar i10-index

Scopus Publications

  • Virtual Laboratory Design for Learning Electro-Pneumatic Practices in Vocational High Schools
    Mochamad Sukardjo, Uswatun Khasanah, Stephanus Turibius, Khaerudin Khaerudin, and Budi Setiawan

    Eurasian Society of Educational Research
    <p style="text-align: justify;">Teaching a subject in a vocational high school (VHS) requires specialized instructional design strategies. Recently, instructional VHS used a computer-based platform to teach theory and practice. The computer will assist teachers in creating instructional media. This study aims to design augmented reality-based virtual laboratory media for electro-pneumatic practicum learning in order to ease teachers and students to learn the pneumatic practice. It is specially designed for practical learning purposes. The method used in this research is research and development. The assessment results from Instructional design experts 4.5, material experts 4.5, media experts 4.4, and language experts 4.8. Based on the assessment of experts, this augmented reality-based virtual laboratory media is feasible to use. Next, the results of this study are a prototype of students' pneumatic practice tools installed on mobile phones consisting of eight worksheets. In the designed augmented reality media, 1) 3-dimensional pneumatics can be rotated in all directions so that students understand. 2) Pneumatic job sheet, where on the augmented reality media designed for the simulation circuit, there is an explanation of the components and how they work, and a simulation through markers.</p>

  • Probing Scaffolding Self-Regulated Learning Responses, Resources Contribution and Target Achievements of University Students in Statistics Course
    Aeng Muhidin, Basuki Wibawa, Khaerudin, Shinta Doriza, and Imam Fitri Rahmadi

    International Association of Online Engineering (IAOE)
    Scaffolding self-regulated learning is an emerging research agenda in higher education. However, scaffolding self-regulated learning in a relatively complex subject such as statistics is still understudied. The present study addresses this matter by observing university students’ engagement in scaffolding self-regulated learning in a statistics course focusing on their scaffolding responses, resources contribution and target achievements. It was an exploratory case study with the participation of 26 private university students who are enrolled in the fifth semester as their third-year studies. The results indicate that university students are aware of statistics learning goals but overtargeting achievements, as they were less likely to achieve their decided targets. Students prefer to write a self-reflection than take notes. The different duration of watching videos and reading modules does not vary in quiz performance. The current findings add a novel understanding that self-regulated statistics learning requires advanced scaffolds to promote higher outcomes because of its characteristics as a complex and abstract subject.

  • Implementation of the E-PBL Learning Model Using the Collassion Learning-App to Maximize the Collaboration and Student Discussion Process in Solving Problems
    Dwinita Arwidiyarti, , Khaerudin, and Basuki Wibawa

    EJournal Publishing
    The purpose of this research is to generate an appropriate learning model for the information system analysis and design course. This research was conducted at the Faculty of Information and Communication-Technology, Universitas Teknologi Mataram. This research used the R&D method, which can be used to systematically design new products through various stages. The preliminary research was conducted by distributing questionnaires, which were filled out by 131 students. The questionnaire results described the learning model which includes group assignments and exercises given by lecturers. Also, they desire the involvement of lecturers during and after the class through involving technology. The implementation of the applied learning model consisted of learning steps, reaction principles, social systems, and support systems. The approach helped students to collaborate and discuss effectively, both during and outside lecture hours, devoid of space and time constraints. The model is validated by expert testing, followed by suggestions to improve or revise the design to obtain a final product appropriate to the needs and related to the theoretical principles. The product trials in the field was conducted in three stages, namely One-to-One, Small Group, and Field Trials. The effectiveness test was performed by comparing the initial and final results. The research finding shows that e-PBL-based Information System Analysis and Design learning model was proven effective in increasing students' ability to perform information system analysis and design activities. Therefore, it can be recommended for use in learning.

  • Improving the Learning Effectiveness of Information System Analysis and Design Courses with Collassion Learning
    Dwinita Arwidiyarti, , Khaerudin, and Basuki Wibawa

    EJournal Publishing
    The information systems analysis and design course are compulsory in the Information Systems Study Program. The majority of the graduate profiles demonstrate a great level of experience as systems analysts. Every year the number of students in this program at the University of Technology, Mataram, with scores below B is average 37.35%. This value corresponds to the annual student population being unable to conduct the course activities effectively. Therefore, the purpose of this research is to generate an appropriate learning model for the information system analysis and design course to improve higher-order thinking skills. The methodology involved research and development (R&D) that combines two learning development models, termed research and information collection. This research occurs as the first stage of Borg & Gall’s model and the Step of System Approach Model of Educational Research and Development, adapted from Step Learning Design by Dick & Carey. Based on the analysis results of student demands, literature review, and the reference to existing problems, the need to develop a learning model for the information systems analysis and design course appears very essential. This is achieved by adopting a problem-based learning model known as “Collassion”, mainly supported by information and communication technology in relation to collaboration and discussion. A validity test was subsequently performed by 4 experts and the model effectiveness was determined, using product effectiveness analysis. The posttest average score was attained at 81.21, with 82.76% of student completion rate in accordance with the specified minimum competency standards. This score has increased significantly up to 72.41% from the pretest mean value at 43.69, with a percentage of completeness of 6.90%. Furthermore, the effectiveness test results showed the ability of Collassion Learning in enhancing the learning effectiveness of the sample course.

  • Digital Storytelling for Early Childhood Creativity: Diffusion of Innovation “3-D Coloring Quiver Application Based on Augmented Reality Technology in Children's Creativity Development"
    Kisno, Basuki Wibawa, and Khaerudin

    International Association of Online Engineering (IAOE)
    One of the important activities in children's learning that is rarely explored is creativity. This is an important concept for the successful implementation of early childhood education programs. Every child's creative talent must be developed. Opportunities and learning resources in the form of an environment to explore sources and media need to be given to children in realizing their creative potential. The growing digital world and children's interest in devices such as smartphones are an opportunity for teachers to take advantage of interactive and interesting ICT-based learning resources and media through audio, visual and audio visual media. Utilization through the wise use of digital resources and media for children is an important part of learning. Digital Storytelling in coloring activities through the “Quiver 3-D Coloring based on augmented reality technology” application offers the integration of virtual objects into a real environment forming three-dimensional animations on smartphones, color pictures for children, presenting digital stories at the end of the activity, so that children have an interest so that their creativity will develop. The purpose of this research is to spread "augmented reality technology with Quiver-3D coloring application in developing children's creativity" by presenting digital stories. The approach used in this research is descriptive analysis method through a qualitative-quantitative approach. The data in this research were obtained by direct observation and research-related questions to informants. The results of the research show that: "children's creativity develops well through digital storytelling learning with 3-D Coloring based on Augmented Reality applications".


  • Development of e-Learning Courses for Subjects about 'Learn and Learning' with Moodle-based for Prospective Teacher in Indonesia
    Rahadian Zainul, Muhammad Adri, Sriadhi, Khaerudin, Neni Wahyuningtyas, Darni, Rusdinal, Nasrun, Rahmulyani, Nuranjani,et al.

    IOP Publishing
    Online learning is the key to the implementation of learning in the Covid 19 pandemic and the New Normal era The purpose of this study was to determine the effectiveness of the e-learning course on subjects 'Learn and Learning' with Moodle-based for prospective teachers in Indonesia This research was conducted using the Berg and Gail development method The development instruments were validated by experts, and further product development was carried out in an integrated and simultaneous manner by the Higher Education Research Consortium Team (KRUPT) from Padang State University, Malang State University, Jakarta State University, Medan State University and Surabaya State University This product is declared valid by the Expert, both in content, design and IT Tests were limited during the Covid 19 pandemic and data collection was carried out online Data collected in the form of an online questionnaire to student respondents (n = 40) Based on respondent questionnaire data, this product was declared to be very suitable for online learning, reaching 3 967 which indicated the highly acceptance level Based on this research, it was concluded that e-learning products for subjects with learning and learning subjects could be widely used in the Educational Personnel Education Institution in Indonesia © Published under licence by IOP Publishing Ltd

  • Development of Moodle-based Content Learning System in MKDK Student Development Subjects at LPTK in Indonesia
    Sriadhi, Khaerudin, Neni Wahyuningtyas, Darni, Rahadian Zainul, Muhammad Adri, Rusdinal, Nasrun, Rahmulyani, Nuranjani,et al.

    IOP Publishing
    Learning in the industrial revolution era 4.0 and the Covid 19 pandemic period shifted towards digital and online learning. This research aims to analyze the Basic Educational Course (MKDK) elearning product for Student Development that was developed. The method used is mixed method research, qualitative and quantitative mixture. The development of e-learning products uses the Borg and Gall method, while validity and practicality are carried out by questionnaire analysis to respondents online. The instruments for product development and testing have been declared valid by Expert, both in content, design and IT. Based on data from respondents (n = 40), MKDK e-learning products have a high acceptability (3.84) and are appropriate to use. From the aspect of e-learning that was examined, the material portion or content substance had the highest yield, 4,215. Meanwhile, the evaluation aspect received the lowest score, which was 3,588. Based on this research, it was concluded that e-learning products for subjects with learning and learning subjects could be widely used in the Educational Institution (LPTK) in Indonesia.

  • Development of Content Learning System in Professional Education Subjects for Educational Institutions in Indonesia
    Muhammad Adri, Rusdinal, Rahadian Zainul, Darni, Sriadhi, Neni Wahyuningtyas, Khaerudin, Nasrun, Rahmulyani, Nuranjani,et al.

    IOP Publishing

  • Design of augmented reality-based learning media for english vocabulary learning at elementary school


  • Development of arabic learning models through content and language integrated learning approaches


  • How to design a household waste management training curriculum


  • Physical model of development of assistance system proficiency test for ubiquitous learning-based information competency competencies
    Rangga Firdaus, Basuki Wibawa, and Khaerudin

    American Scientific Publishers
    Supporters compete for resources required for Technological changes, which usually a trade-off, involving many stakeholders, who are aware of changes. Understanding how to connect assets for learning is as important as the content because the knowledge of what is needed for tomorrow is very important. Furthermore, the Mentoring System openly conducted for the proficiency tests, in the field of informatics, which is an alternative in solving problems in the Industrial Revolution 4.0. This article presents a study of open mentoring and also provides answers to how information and communication technology facilitates the education process. The Research and Development characteristics of the model developed, broadly combines 3 interrelated system development prototypes, which include the Borg and Gall as the backbone, Hannafin, and Peck as the interaction process, and the waterfall model serves as the creator of the mentoring application system. However, it is expected that the final results establish a digital learning platform, from national and international standard certification programs, based on the Professions and Competencies, provided by industry and associations. However, other consequences include, to bridge the gap between the industrial world and university, as a physical standard, to obtain evidence from empirical data for Certification. Furthermore, it is also relevant as a Test field of IT based Ubiquitous study, based on its impact, by increasing the competence in the field of informatics, for students and lecturers in Higher Education, department of Informatics and Computer Science Indonesia.

  • Improvement of learning achievement in writing course: The self-regulated learning model vs. the direct learning model


  • Implementation of self-regulated learning model in E-learning English writing
    Blue Eyes Intelligence Engineering and Sciences Engineering and Sciences Publication - BEIESP
    This Academic article discusses the implementation of self-regulated learning model in e- learning English Writing, especially on enriching writing skill. This study uses a qualitative method. The discussion of this article uses many points of views of self-regulated model learners, such as Albert Bandura, Barry Zimmerman, Anananita Bramuci, Popa Daniela, and Ernesto Panadero. According to the authors' interpretation, the discussion shows several results. (1) English writing skills require serious effort and practice in formulating, developing and analyzing ideas, especially for second / foreign language learners. (2) The understanding of English language grammar and vocabulary is indispensable for second / foreign language learners. (3) The self-regulated learning model can increase the learning motivation because this model encourages students to acquire knowledge and skills on their own voluntarily; and (4) learners who have high self-regulated learning, will have good learning outcomes as well.

  • Exploring multimedia-based active learning pedagogy: An empirical research


RECENT SCHOLAR PUBLICATIONS

  • Evaluasi Program Pembelajaran Pesantren
    Khaerudin
    2022

  • Disaster Education Model for Pre-School Age Children
    Khaerudin, NT Suharto
    Jurnal Iqra' : Kajian Ilmu Pendidikan 2 (7), 194-208 2022

  • Pengantar Evaluasi Pendidikan: Teori dan Terapannya dalam Pendidikan dan Pelatihan
    Khaerudin, NT Suharto
    2022

  • Studi atas Kebijakan Kementerian Agama dalam Penguatan Moderasi Beragama dan Implementasinya pada PTKIN
    F L.H, Shaleh, Khaerudin, Supianto
    2022

  • Model Evaluasi Internal Program Pembelajaran Pondok Pesantren Modern
    Khaerudin, S Munadi, Sudiyatno
    2021

  • Web-Based Project Assessment
    Supianto, Kumaidi, Khaerudin
    International Journal of Psychosocial Rehabilitation 24 (Issue 8), 6663-6673 2020

  • Affective Assessment Using Social Media
    Khaerudin, S Munadi, Supianto
    Universal Journal of Educational Research 8 (7), 2921 - 2928 2020

  • Administrasi, Analisis Butir, dan Kaidah Penulisan Tes
    Khaerudin
    Jurnal Ilmiah Madaniyah 7 (1) 2017

  • Teknik Penskoran Tes Obyektif Model Pilihan Ganda
    Khaerudin
    Jurnal Ilmiah Madaniyah 2 (XI) 2016

  • Kualitas Instrumen Tes Hasil Belajar
    Khaerudin
    Jurnal Ilmiah Madaniyah 2 (IX) 2015

  • Penanaman Pendidikan Aqidah pada Anak Usia Dini
    Khaerudin
    Jurnal Ilmiah Madaniyah 1 (VII) 2014

  • Manajemen dalam Proses Pembelajaran
    Khaerudin
    Jurnal Ilmiah Madaniyah 1 (V) 2013

  • Evaluasi Program Pendidikan Pesantren Salafiyah
    Khaerudin
    Jurnal Evaluasi Pendidikan 3 (2), 145-159 2012

  • Evaluasi Pembelajaran dalam Pendidikan Agama Islam
    Khaerudin
    Jurnal Ilmiah Madaniyah 1 (III) 2012

MOST CITED SCHOLAR PUBLICATIONS

  • Administrasi, Analisis Butir, dan Kaidah Penulisan Tes
    Khaerudin
    Jurnal Ilmiah Madaniyah 7 (1) 2017
    Citations: 10

  • Kualitas Instrumen Tes Hasil Belajar
    Khaerudin
    Jurnal Ilmiah Madaniyah 2 (IX) 2015
    Citations: 10

  • Teknik Penskoran Tes Obyektif Model Pilihan Ganda
    Khaerudin
    Jurnal Ilmiah Madaniyah 2 (XI) 2016
    Citations: 4

  • Penanaman Pendidikan Aqidah pada Anak Usia Dini
    Khaerudin
    Jurnal Ilmiah Madaniyah 1 (VII) 2014
    Citations: 3

  • Affective Assessment Using Social Media
    Khaerudin, S Munadi, Supianto
    Universal Journal of Educational Research 8 (7), 2921 - 2928 2020
    Citations: 2

  • Evaluasi Program Pembelajaran Pesantren
    Khaerudin
    2022
    Citations: 1

  • Disaster Education Model for Pre-School Age Children
    Khaerudin, NT Suharto
    Jurnal Iqra' : Kajian Ilmu Pendidikan 2 (7), 194-208 2022
    Citations: 1