Delita Septia Rosdiana

@upi.edu

Nutrition/ Faculty of Sport education and Health
Universitas Pendidikan Indonesia



              

https://researchid.co/delitaseptia

EDUCATION

Nutrition Community- IPB University
Biology of Education - Universitas Pasundan

RESEARCH INTERESTS

Nutrition education
Nutrition community
School children
Teeneger
Nurtition

2

Scopus Publications

Scopus Publications

  • Perceptions and acceptance levels of a web-based nutrition educational application (Digipedia Edu-Makugiz) of West Java traditional food for teenagers in Bandung, Indonesia
    Cica Yulia, H. Hasbullah, I. Widiaty, E. E. Nikmawati and D. S. Rosdiana


    Traditional cuisine is being forgotten particularly by young generation. One of the biggest triggers is the rapid distribution of information on modern food such as junk or fast food supported by the fast development of digital technology. In addition, low knowledge and awareness of traditional food, especially among teenagers, also contribute to this phenomenon. In Indonesia, one of the areas well known with its traditional cuisine in West Java province, which is dominated by Sundanese food. The purpose of this study was to find out the perception and acceptance level of teenagers towards a web-based application namely Digipedia Edu-Makugiz consisting of Sundanese traditional food and beverages as nutrition learning media for teenagers. There were 55 teenagers from Bandung, Indonesia, aged between 12 to 21 years old having smartphones and access to the internet selected to be the subjects of this study. The data comprised subject characteristics (age and gender), their perception, and their use of the application which had been published on the domain www.digipedia-edumakugiz.id. The data were analyzed using Microsoft Excel and SPSS 22 program and interpretation of the perception and acceptance level of the application. Based on the data analysis, this study found that most of the respondents found it quite easy to operate the application. This led to their interest to further use the application based on their specific needs. In relation to the development of the application, there was an additional feature of language (bilingual) as a strategy to attract more users. It was also proven that development on contents and attributes of the application made the application even more interesting for teenagers to find more information on West Java traditional food and beverages.

  • VLP Simulation: An Interactive Simple Virtual Model to Encourage Geoscience Skill about Volcano
    E Hariyono, Liliasari, B Tjasyono, and D Rosdiana

    IOP Publishing
    The purpose of this study was to describe physics students predicting skills after following the geoscience learning using VLP (Volcano Learning Project) simulation. This research was conducted to 24 physics students at one of the state university in East Java-Indonesia. The method used is the descriptive analysis based on students' answers related to predicting skills about volcanic activity. The results showed that the learning by using VLP simulation was very potential to develop physics students predicting skills. Students were able to explain logically about volcanic activity and they have been able to predict the potential eruption that will occur based on the real data visualization. It can be concluded that the VLP simulation is very suitable for physics student requirements in developing geosciences skill and recommended as an alternative media to educate the society in an understanding of volcanic phenomena.

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